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mirror of https://github.com/amix/vimrc synced 2025-06-16 09:35:01 +08:00

Updated vim plugins

This commit is contained in:
amix
2016-11-09 18:22:55 +01:00
parent aad95603ea
commit 1494e2edfa
81 changed files with 2756 additions and 470 deletions

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@ -1,4 +1,8 @@
Next
- Reuse/reopen existing window trees where possible #244
- Remove NERDTree.previousBuf()
- Change color of arrow (Leeiio) #630
- Improved a tip in README.markdown (ggicci) #628
- Shorten delete confimration of empty directory to 'y' (mikeperri) #530
- Fix API call to open directory tree in window (devm33) #533
- Change default arrows on non-Windows platforms (gwilk) #546

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@ -101,15 +101,13 @@ Stick this in your vimrc:
Note: Now start vim with plain `vim`, not `vim .`
---
> How can I open NERDTree on startup, and have my cursor start in the other window?
> How can I open NERDTree automatically when vim starts up on opening a directory?
Stick this in your vimrc:
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists("s:std_in") | exe 'NERDTree' argv()[0] | wincmd p | ene | endif
autocmd vimenter * NERDTree
autocmd vimenter * wincmd p
This window is tab-specific, meaning it's used by all windows in the tab. This trick also prevents NERDTree from hiding when first selecting a file.
*via [stackoverflow/Yohann](http://stackoverflow.com/questions/4277808/nerdtree-auto-focus-to-file-when-opened-in-new-tab/19330023#19330023)*
---
> How can I map a specific key or shortcut to open NERDTree?
@ -134,5 +132,5 @@ See here: https://github.com/scrooloose/nerdtree/issues/433#issuecomment-9259069
Use these variables in your vimrc. Note that below are default arrow symbols
let g:NERDTreeDirArrowExpandable = ''
let g:NERDTreeDirArrowCollapsible = ''
let g:NERDTreeDirArrowExpandable = ''
let g:NERDTreeDirArrowCollapsible = ''

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@ -13,9 +13,37 @@ endfunction
"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
"inits a window tree in the current buffer if appropriate
function! nerdtree#checkForBrowse(dir)
if a:dir != '' && isdirectory(a:dir)
call g:NERDTreeCreator.CreateWindowTree(a:dir)
if !isdirectory(a:dir)
return
endif
if s:reuseWin(a:dir)
return
endif
call g:NERDTreeCreator.CreateWindowTree(a:dir)
endfunction
"FUNCTION: s:reuseWin(dir) {{{2
"finds a NERDTree buffer with root of dir, and opens it.
function! s:reuseWin(dir) abort
let path = g:NERDTreePath.New(fnamemodify(a:dir, ":p"))
for i in range(1, bufnr("$"))
unlet! nt
let nt = getbufvar(i, "NERDTree")
if empty(nt)
continue
endif
if nt.isWinTree() && nt.root.path.equals(path)
call nt.setPreviousBuf(bufnr("#"))
exec "buffer " . i
return 1
endif
endfor
return 0
endfunction
" FUNCTION: nerdtree#completeBookmarks(A,L,P) {{{2

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@ -186,6 +186,10 @@ function! s:NERDTree.previousBuf()
return self._previousBuf
endfunction
function! s:NERDTree.setPreviousBuf(bnum)
let self._previousBuf = a:bnum
endfunction
"FUNCTION: s:NERDTree.render() {{{1
"A convenience function - since this is called often
function! s:NERDTree.render()

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@ -74,7 +74,7 @@ endfunction
function! s:promptToRenameBuffer(bufnum, msg, newFileName)
echo a:msg
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
let quotedFileName = fnameescape(a:newFilename)
let quotedFileName = fnameescape(a:newFileName)
" 1. ensure that a new buffer is loaded
exec "badd " . quotedFileName
" 2. ensure that all windows which display the just deleted filename

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@ -68,8 +68,8 @@ call s:initVariable("g:NERDTreeShowLineNumbers", 0)
call s:initVariable("g:NERDTreeSortDirs", 1)
if !nerdtree#runningWindows()
call s:initVariable("g:NERDTreeDirArrowExpandable", "")
call s:initVariable("g:NERDTreeDirArrowCollapsible", "")
call s:initVariable("g:NERDTreeDirArrowExpandable", "")
call s:initVariable("g:NERDTreeDirArrowCollapsible", "")
else
call s:initVariable("g:NERDTreeDirArrowExpandable", "+")
call s:initVariable("g:NERDTreeDirArrowCollapsible", "~")

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@ -72,8 +72,8 @@ hi def link NERDTreeDir Directory
hi def link NERDTreeUp Directory
hi def link NERDTreeFile Normal
hi def link NERDTreeCWD Statement
hi def link NERDTreeOpenable Title
hi def link NERDTreeClosable Title
hi def link NERDTreeOpenable Directory
hi def link NERDTreeClosable Directory
hi def link NERDTreeIgnore ignore
hi def link NERDTreeRO WarningMsg
hi def link NERDTreeBookmark Statement