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	Updated plugins
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		| @ -2,22 +2,22 @@ snippet main | ||||
| 	package { | ||||
| 		import flash.display.*; | ||||
| 		import flash.Events.*; | ||||
| 	 | ||||
|  | ||||
| 		public class Main extends Sprite { | ||||
| 			public function Main (	) { | ||||
| 				trace("start"); | ||||
| 				stage.scaleMode = StageScaleMode.NO_SCALE; | ||||
| 				stage.addEventListener(Event.RESIZE, resizeListener); | ||||
| 			} | ||||
| 	 | ||||
|  | ||||
| 			private function resizeListener (e:Event):void { | ||||
| 				trace("The application window changed size!"); | ||||
| 				trace("New width:  " + stage.stageWidth); | ||||
| 				trace("New height: " + stage.stageHeight); | ||||
| 			} | ||||
| 	 | ||||
|  | ||||
| 		} | ||||
| 	 | ||||
|  | ||||
| 	} | ||||
| snippet class | ||||
| 	${1:public|internal} class ${2:name} ${3:extends } { | ||||
| @ -109,17 +109,17 @@ snippet try | ||||
| # For Loop (same as c.snippet) | ||||
| snippet for for (..) {..} | ||||
| 	for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) { | ||||
| 		${4:/* code */} | ||||
| 		${4} | ||||
| 	} | ||||
| # Custom For Loop | ||||
| snippet forr | ||||
| 	for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) { | ||||
| 		${5:/* code */} | ||||
| 		${5} | ||||
| 	} | ||||
| # If Condition | ||||
| snippet if | ||||
| 	if (${1:/* condition */}) { | ||||
| 		${2:/* code */} | ||||
| 		${2} | ||||
| 	} | ||||
| snippet el | ||||
| 	else { | ||||
| @ -131,7 +131,7 @@ snippet t | ||||
| snippet fun | ||||
| 	function ${1:function_name}(${2})${3} | ||||
| 	{ | ||||
| 		${4:/* code */} | ||||
| 		${4} | ||||
| 	} | ||||
| # FlxSprite (usefull when using the flixel library) | ||||
| snippet FlxSprite | ||||
| @ -144,13 +144,13 @@ snippet FlxSprite | ||||
| 			public function $1(${3: X:Number, Y:Number}):void | ||||
| 			{ | ||||
| 				super(X,Y); | ||||
| 				${4: //code...} | ||||
| 				${4} | ||||
| 			} | ||||
|  | ||||
| 			override public function update():void | ||||
| 			{ | ||||
| 				super.update(); | ||||
| 				${5: //code...} | ||||
| 				${5} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
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