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mirror of https://github.com/amix/vimrc synced 2025-06-16 09:35:01 +08:00

Updated plugins

This commit is contained in:
Amir Salihefendic
2018-09-24 21:40:17 -03:00
parent 6bd9eda8c3
commit a6b64938eb
199 changed files with 2897 additions and 980 deletions

View File

@ -142,18 +142,9 @@ function! s:chRoot(node)
endfunction
" FUNCTION: s:nerdtree#ui_glue#chRootCwd() {{{1
" changes the current root to CWD
" Change the NERDTree root to match the current working directory.
function! nerdtree#ui_glue#chRootCwd()
try
let cwd = g:NERDTreePath.New(getcwd())
catch /^NERDTree.InvalidArgumentsError/
call nerdtree#echo("current directory does not exist.")
return
endtry
if cwd.str() == g:NERDTreeFileNode.GetRootForTab().path.str()
return
endif
call s:chRoot(g:NERDTreeDirNode.New(cwd, b:NERDTree))
NERDTreeCWD
endfunction
" FUNCTION: nnerdtree#ui_glue#clearBookmarks(bookmarks) {{{1
@ -357,35 +348,6 @@ function! s:handleMiddleMouse()
endif
endfunction
" FUNCTION: s:jumpToChild(direction) {{{2
" Args:
" direction: 0 if going to first child, 1 if going to last
function! s:jumpToChild(currentNode, direction)
if a:currentNode.isRoot()
return nerdtree#echo("cannot jump to " . (a:direction ? "last" : "first") . " child")
end
let dirNode = a:currentNode.parent
let childNodes = dirNode.getVisibleChildren()
let targetNode = childNodes[0]
if a:direction
let targetNode = childNodes[len(childNodes) - 1]
endif
if targetNode.equals(a:currentNode)
let siblingDir = a:currentNode.parent.findOpenDirSiblingWithVisibleChildren(a:direction)
if siblingDir != {}
let indx = a:direction ? siblingDir.getVisibleChildCount()-1 : 0
let targetNode = siblingDir.getChildByIndex(indx, 1)
endif
endif
call targetNode.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
endfunction
" FUNCTION: nerdtree#ui_glue#invokeKeyMap(key) {{{1
"this is needed since I cant figure out how to invoke dict functions from a
"key map
@ -393,41 +355,55 @@ function! nerdtree#ui_glue#invokeKeyMap(key)
call g:NERDTreeKeyMap.Invoke(a:key)
endfunction
" FUNCTION: s:jumpToFirstChild() {{{1
" wrapper for the jump to child method
" FUNCTION: s:jumpToFirstChild(node) {{{1
function! s:jumpToFirstChild(node)
call s:jumpToChild(a:node, 0)
endfunction
" FUNCTION: s:jumpToLastChild() {{{1
" wrapper for the jump to child method
" FUNCTION: s:jumpToLastChild(node) {{{1
function! s:jumpToLastChild(node)
call s:jumpToChild(a:node, 1)
endfunction
" FUNCTION: s:jumpToChild(node, last) {{{2
" Jump to the first or last child node at the same file system level.
"
" Args:
" node: the node on which the cursor currently sits
" last: 1 (true) if jumping to last child, 0 (false) if jumping to first
function! s:jumpToChild(node, last)
let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node
if l:node.isRoot()
return
endif
let l:parent = l:node.parent
let l:children = l:parent.getVisibleChildren()
let l:target = a:last ? l:children[len(l:children) - 1] : l:children[0]
call l:target.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
endfunction
" FUNCTION: s:jumpToParent(node) {{{1
" Move the cursor to the parent of the specified node. For a cascade, move to
" the parent of the cascade's highest node. At the root, do nothing.
" Move the cursor to the parent of the specified node. For a cascade, move to
" the parent of the cascade's first node. At the root node, do nothing.
function! s:jumpToParent(node)
let l:parent = a:node.parent
let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node
" If "a:node" represents a directory, back out of its cascade.
if a:node.path.isDirectory
while !empty(l:parent) && !l:parent.isRoot()
if index(l:parent.getCascade(), a:node) >= 0
let l:parent = l:parent.parent
else
break
endif
endwhile
if l:node.isRoot()
return
endif
if !empty(l:parent)
call l:parent.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
else
if empty(l:node.parent)
call nerdtree#echo('could not jump to parent node')
return
endif
call l:node.parent.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
endfunction
" FUNCTION: s:jumpToRoot() {{{1
@ -447,19 +423,22 @@ function! s:jumpToPrevSibling(node)
call s:jumpToSibling(a:node, 0)
endfunction
" FUNCTION: s:jumpToSibling(currentNode, forward) {{{2
" moves the cursor to the sibling of the current node in the given direction
" FUNCTION: s:jumpToSibling(node, forward) {{{2
" Move the cursor to the next or previous node at the same file system level.
"
" Args:
" forward: 1 if the cursor should move to the next sibling, 0 if it should
" move back to the previous sibling
function! s:jumpToSibling(currentNode, forward)
let sibling = a:currentNode.findSibling(a:forward)
" node: the node on which the cursor currently sits
" forward: 0 to jump to previous sibling, 1 to jump to next sibling
function! s:jumpToSibling(node, forward)
let l:node = a:node.path.isDirectory ? a:node.getCascadeRoot() : a:node
let l:sibling = l:node.findSibling(a:forward)
if !empty(sibling)
call sibling.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
if empty(l:sibling)
return
endif
call l:sibling.putCursorHere(1, 0)
call b:NERDTree.ui.centerView()
endfunction
" FUNCTION: nerdtree#ui_glue#openBookmark(name) {{{1

View File

@ -142,8 +142,8 @@ The following features and functionality are provided by the NERD tree:
current tab does not exist, a new one will be initialized.
:NERDTreeCWD *:NERDTreeCWD*
Change tree root to current directory. If no NERD tree exists for this
tab, a new tree will be opened.
Change the NERDTree root to the current working directory. If no
NERDTree exists for this tab, a new one is opened.
------------------------------------------------------------------------------
2.2. Bookmarks *NERDTreeBookmarks*
@ -522,7 +522,7 @@ Default key: cd
Map option: NERDTreeMapChdir
Applies to: files and directories.
Change vims current working directory to that of the selected node.
Change Vim's current working directory to that of the selected node.
------------------------------------------------------------------------------
*NERDTree-CD*
@ -530,7 +530,7 @@ Default key: CD
Map option: NERDTreeMapCWD
Applies to: no restrictions.
Change tree root to vims current working directory.
Change the NERDTree root to Vim's current working directory.
------------------------------------------------------------------------------
*NERDTree-I*

View File

@ -343,7 +343,12 @@ function! s:Bookmark.Write()
for j in s:Bookmark.InvalidBookmarks()
call add(bookmarkStrings, j)
endfor
call writefile(bookmarkStrings, g:NERDTreeBookmarksFile)
try
call writefile(bookmarkStrings, g:NERDTreeBookmarksFile)
catch
call nerdtree#echoError("Failed to write bookmarks file. Make sure g:NERDTreeBookmarksFile points to a valid location.")
endtry
endfunction
" vim: set sw=4 sts=4 et fdm=marker:

View File

@ -284,16 +284,21 @@ endfunction
" FUNCTION: s:Creator._setCommonBufOptions() {{{1
function! s:Creator._setCommonBufOptions()
"throwaway buffer options
setlocal noswapfile
setlocal buftype=nofile
" Options for a non-file/control buffer.
setlocal bufhidden=hide
setlocal nowrap
setlocal buftype=nofile
setlocal noswapfile
" Options for controlling buffer/window appearance.
setlocal foldcolumn=0
setlocal foldmethod=manual
setlocal nofoldenable
setlocal nobuflisted
setlocal nofoldenable
setlocal nolist
setlocal nospell
setlocal nowrap
if g:NERDTreeShowLineNumbers
setlocal nu
else
@ -311,6 +316,7 @@ function! s:Creator._setCommonBufOptions()
call self._setupStatusline()
call self._bindMappings()
setlocal filetype=nerdtree
endfunction

View File

@ -243,6 +243,9 @@ endfunction
" FUNCTION: Opener._openFile() {{{1
function! s:Opener._openFile()
if !self._stay && !g:NERDTreeQuitOnOpen && exists("b:NERDTreeZoomed") && b:NERDTreeZoomed
call b:NERDTree.ui.toggleZoom()
endif
if self._reuseWindow()
return

View File

@ -153,6 +153,32 @@ function! s:TreeDirNode.getCascade()
return [self] + visChild.getCascade()
endfunction
" FUNCTION: TreeDirNode.getCascadeRoot() {{{1
" Return the first directory node in the cascade in which this directory node
" is rendered.
function! s:TreeDirNode.getCascadeRoot()
" Don't search above the current NERDTree root node.
if self.isRoot()
return self
endif
let l:cascadeRoot = self
let l:parent = self.parent
while !empty(l:parent) && !l:parent.isRoot()
if index(l:parent.getCascade(), self) == -1
break
endif
let l:cascadeRoot = l:parent
let l:parent = l:parent.parent
endwhile
return l:cascadeRoot
endfunction
" FUNCTION: TreeDirNode.getChildCount() {{{1
" Returns the number of children this node has
function! s:TreeDirNode.getChildCount()

View File

@ -116,68 +116,40 @@ function! s:TreeFileNode.findNode(path)
return {}
endfunction
" FUNCTION: TreeFileNode.findOpenDirSiblingWithVisibleChildren(direction) {{{1
"
" Finds the next sibling for this node in the indicated direction. This sibling
" must be a directory and may/may not have children as specified.
"
" Args:
" direction: 0 if you want to find the previous sibling, 1 for the next sibling
"
" Return:
" a treenode object or {} if no appropriate sibling could be found
function! s:TreeFileNode.findOpenDirSiblingWithVisibleChildren(direction)
" if we have no parent then we can have no siblings
if self.parent != {}
let nextSibling = self.findSibling(a:direction)
while nextSibling != {}
if nextSibling.path.isDirectory && nextSibling.hasVisibleChildren() && nextSibling.isOpen
return nextSibling
endif
let nextSibling = nextSibling.findSibling(a:direction)
endwhile
endif
return {}
endfunction
" FUNCTION: TreeFileNode.findSibling(direction) {{{1
"
" Finds the next sibling for this node in the indicated direction
" Find the next or previous sibling of this node.
"
" Args:
" direction: 0 if you want to find the previous sibling, 1 for the next sibling
" direction: 0 for previous, 1 for next
"
" Return:
" a treenode object or {} if no sibling could be found
" The next/previous TreeFileNode object or an empty dictionary if not found.
function! s:TreeFileNode.findSibling(direction)
" if we have no parent then we can have no siblings
if self.parent != {}
" get the index of this node in its parents children
let siblingIndx = self.parent.getChildIndex(self.path)
if siblingIndx != -1
" move a long to the next potential sibling node
let siblingIndx = a:direction ==# 1 ? siblingIndx+1 : siblingIndx-1
" keep moving along to the next sibling till we find one that is valid
let numSiblings = self.parent.getChildCount()
while siblingIndx >= 0 && siblingIndx < numSiblings
" if the next node is not an ignored node (i.e. wont show up in the
" view) then return it
if self.parent.children[siblingIndx].path.ignore(self.getNerdtree()) ==# 0
return self.parent.children[siblingIndx]
endif
" go to next node
let siblingIndx = a:direction ==# 1 ? siblingIndx+1 : siblingIndx-1
endwhile
endif
" There can be no siblings if there is no parent.
if empty(self.parent)
return {}
endif
let l:nodeIndex = self.parent.getChildIndex(self.path)
if l:nodeIndex == -1
return {}
endif
" Get the next index to begin the search.
let l:nodeIndex += a:direction ? 1 : -1
while 0 <= l:nodeIndex && l:nodeIndex < self.parent.getChildCount()
" Return the next node if it is not ignored.
if !self.parent.children[l:nodeIndex].path.ignore(self.getNerdtree())
return self.parent.children[l:nodeIndex]
endif
let l:nodeIndex += a:direction ? 1 : -1
endwhile
return {}
endfunction

View File

@ -194,51 +194,52 @@ function! s:UI.getPath(ln)
return toReturn
endfunction
" FUNCTION: s:UI.getLineNum(file_node){{{1
" returns the line number this node is rendered on, or -1 if it isnt rendered
function! s:UI.getLineNum(file_node)
" if the node is the root then return the root line no.
if a:file_node.isRoot()
" FUNCTION: s:UI.getLineNum(node) {{{1
" Return the line number where the given node is rendered. Return -1 if the
" given node is not visible.
function! s:UI.getLineNum(node)
if a:node.isRoot()
return self.getRootLineNum()
endif
let totalLines = line("$")
let l:pathComponents = [substitute(self.nerdtree.root.path.str({'format': 'UI'}), '/\s*$', '', '')]
let l:currentPathComponent = 1
" the path components we have matched so far
let pathcomponents = [substitute(self.nerdtree.root.path.str({'format': 'UI'}), '/ *$', '', '')]
" the index of the component we are searching for
let curPathComponent = 1
let l:fullPath = a:node.path.str({'format': 'UI'})
let fullpath = a:file_node.path.str({'format': 'UI'})
for l:lineNumber in range(self.getRootLineNum() + 1, line('$'))
let l:currentLine = getline(l:lineNumber)
let l:indentLevel = self._indentLevelFor(l:currentLine)
let lnum = self.getRootLineNum()
while lnum > 0
let lnum = lnum + 1
" have we reached the bottom of the tree?
if lnum ==# totalLines+1
return -1
if l:indentLevel != l:currentPathComponent
continue
endif
let curLine = getline(lnum)
let l:currentLine = self._stripMarkup(l:currentLine)
let l:currentPath = join(l:pathComponents, '/') . '/' . l:currentLine
let indent = self._indentLevelFor(curLine)
if indent ==# curPathComponent
let curLine = self._stripMarkup(curLine)
let curPath = join(pathcomponents, '/') . '/' . curLine
if stridx(fullpath, curPath, 0) ==# 0
if fullpath ==# curPath || strpart(fullpath, len(curPath)-1,1) ==# '/'
let curLine = substitute(curLine, '/ *$', '', '')
call add(pathcomponents, curLine)
let curPathComponent = curPathComponent + 1
if fullpath ==# curPath
return lnum
endif
endif
endif
" Directories: If the current path "starts with" the full path, then
" either the paths are equal or the line is a cascade containing the
" full path.
if l:fullPath[-1:] == '/' && stridx(l:currentPath, l:fullPath) == 0
return l:lineNumber
endif
endwhile
" Files: The paths must exactly match.
if l:fullPath ==# l:currentPath
return l:lineNumber
endif
" Otherwise: If the full path starts with the current path and the
" current path is a directory, we add a new path component.
if stridx(l:fullPath, l:currentPath) == 0 && l:currentPath[-1:] == '/'
let l:currentLine = substitute(l:currentLine, '/\s*$', '', '')
call add(l:pathComponents, l:currentLine)
let l:currentPathComponent += 1
endif
endfor
return -1
endfunction

View File

@ -202,8 +202,28 @@ function! NERDTreeFocus()
endfunction
function! NERDTreeCWD()
if empty(getcwd())
call nerdtree#echoWarning('current directory does not exist')
return
endif
try
let l:cwdPath = g:NERDTreePath.New(getcwd())
catch /^NERDTree.InvalidArgumentsError/
call nerdtree#echoWarning('current directory does not exist')
return
endtry
call NERDTreeFocus()
call nerdtree#ui_glue#chRootCwd()
if b:NERDTree.root.path.equals(l:cwdPath)
return
endif
let l:newRoot = g:NERDTreeFileNode.New(l:cwdPath, b:NERDTree)
call b:NERDTree.changeRoot(l:newRoot)
normal! ^
endfunction
function! NERDTreeAddPathFilter(callback)