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mirror of https://github.com/amix/vimrc synced 2025-06-16 09:35:01 +08:00

Updated plugins

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Amir
2021-05-05 10:25:00 +02:00
parent 8e54cbc92e
commit a7a471a207
265 changed files with 7773 additions and 1880 deletions

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@ -4,7 +4,20 @@
version in an unordered list. The format is:
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
-->
#### 6.10
- **.9**: `go` on a bookmark directory will NERDTreeFind it. (PhilRunninger) [#1236](https://github.com/preservim/nerdtree/pull/1236)
- **.8**: Put `Callback` function variables in local scope. (PhilRunninger) [#1230](https://github.com/preservim/nerdtree/pull/1230)
- **.7**: Fix mouse-clicking a file to open it. (PhilRunninger) [#1225](https://github.com/preservim/nerdtree/pull/1225)
- **.6**: Restore the default behavior of the <CR> key. (PhilRunninger) [#1221](https://github.com/preservim/nerdtree/pull/1221)
- **.5**: Fix `{'keepopen':0}` in NERDTreeCustomOpenArgs (PhilRunninger) [#1217](https://github.com/preservim/nerdtree/pull/1217)
- **.4**: Removed directory separator from sort key (Daniel E) [#1219](https://github.com/preservim/nerdtree/pull/1219)
- **.3**: Add new FAQ and answer: How to prevent buffers replacing NERDTree. (PhilRunninger) [#1215](https://github.com/preservim/nerdtree/pull/1215)
- **.2**: New menu command: Run a system command in this directory. (PhilRunninger) [#1214](https://github.com/preservim/nerdtree/pull/1214)
- **.1**: Escape quotation marks so they can be used in key mappings. (PhilRunninger) [#1213](https://github.com/preservim/nerdtree/pull/1213)
- **.0**: Enable full path specifications for NERDTreeIgnore (PhilRunninger) [#1207](https://github.com/preservim/nerdtree/pull/1207)
#### 6.9
- **.12**: Respect NERDTreeCustomOpenArgs when opening bookmark (przepompownia) [#1200](https://github.com/preservim/nerdtree/pull/1200)
- **.11**: Revamp the README. (buncis, PhilRunninger) [#1192](https://github.com/preservim/nerdtree/pull/1192), [#1193](https://github.com/preservim/nerdtree/pull/1193)
- **.10**: Open a mirrored NERDTree with correct width (PhilRunninger) [#1177](https://github.com/preservim/nerdtree/pull/1177)
- **.9**: Updated Readme, removed typo (H3RSKO) [#1167](https://github.com/preservim/nerdtree/pull/1167)
- **.8**: Refactor sort comparison functions, removing redundancy (PhilRunninger) [#1166](https://github.com/preservim/nerdtree/pull/1166)

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@ -1,157 +1,185 @@
The NERDTree [![Vint](https://github.com/preservim/nerdtree/workflows/Vint/badge.svg)](https://github.com/preservim/nerdtree/actions?workflow=Vint)
=============
# The NERDTree [![Vint](https://github.com/preservim/nerdtree/workflows/Vint/badge.svg)](https://github.com/preservim/nerdtree/actions?workflow=Vint)
Introduction
------------
## Introduction
The NERDTree is a file system explorer for the Vim editor. Using this plugin,
users can visually browse complex directory hierarchies, quickly open files for
reading or editing, and perform basic file system operations.
This plugin can also be extended with custom mappings using a special API. The
details of this API and of other NERDTree features are described in the
included documentation.
The NERDTree is a file system explorer for the Vim editor. Using this plugin, users can visually browse complex directory hierarchies, quickly open files for reading or editing, and perform basic file system operations.
![NERDTree Screenshot](https://github.com/preservim/nerdtree/raw/master/screenshot.png)
Installation
------------
## Installation
Below are just some of the methods for installing NERDTree. Do not follow all of these instructions; just pick your favorite one. Other plugin managers exist, and NERDTree should install just fine with any of them.
Use your favorite plugin manager to install this plugin. [tpope/vim-pathogen](https://github.com/tpope/vim-pathogen), [VundleVim/Vundle.vim](https://github.com/VundleVim/Vundle.vim), [junegunn/vim-plug](https://github.com/junegunn/vim-plug), and [Shougo/dein.vim](https://github.com/Shougo/dein.vim) are some of the more popular ones. A lengthy discussion of these and other managers can be found on [vi.stackexchange.com](https://vi.stackexchange.com/questions/388/what-is-the-difference-between-the-vim-plugin-managers). Basic instructions are provided below, but please **be sure to read, understand, and follow all the safety rules that come with your ~~power tools~~ plugin manager.**
#### Vim 8+ packages
If you have no favorite, or want to manage your plugins without 3rd-party dependencies, consider using Vim 8+ packages, as described in Greg Hurrell's excellent Youtube video: [Vim screencast #75: Plugin managers](https://www.youtube.com/watch?v=X2_R3uxDN6g).
If you are using VIM version 8 or higher you can use its built-in package management; see `:help packages` for more information. Just run these commands in your terminal:
<details>
<summary>Pathogen</summary>
Pathogen is more of a runtime path manager than a plugin manager. You must clone the plugins' repositories yourself to a specific location, and Pathogen makes sure they are available in Vim.
1. In the terminal,
```bash
git clone https://github.com/preservim/nerdtree.git ~/.vim/bundle/nerdtree
```
1. In your `vimrc`,
```vim
call pathogen#infect()
syntax on
filetype plugin indent on
```
1. Restart Vim, and run `:helptags ~/.vim/bundle/nerdtree/doc/` or `:Helptags`.
</details>
<details>
<summary>Vundle</summary>
1. Install Vundle, according to its instructions.
1. Add the following text to your `vimrc`.
```vim
call vundle#begin()
Plugin 'preservim/nerdtree'
call vundle#end()
```
1. Restart Vim, and run the `:PluginInstall` statement to install your plugins.
</details>
<details>
<summary>Vim-Plug</summary>
1. Install Vim-Plug, according to its instructions.
1. Add the following text to your `vimrc`.
```vim
call plug#begin()
Plug 'preservim/nerdtree'
call plug#end()
```
1. Restart Vim, and run the `:PlugInstall` statement to install your plugins.
</details>
<details>
<summary>Dein</summary>
1. Install Dein, according to its instructions.
1. Add the following text to your `vimrc`.
```vim
call dein#begin()
call dein#add('preservim/nerdtree')
call dein#end()
```
1. Restart Vim, and run the `:call dein#install()` statement to install your plugins.
</details>
<details>
<summary>Vim 8+ packages</summary>
If you are using Vim version 8 or higher you can use its built-in package management; see `:help packages` for more information. Just run these commands in your terminal:
```bash
git clone https://github.com/preservim/nerdtree.git ~/.vim/pack/vendor/start/nerdtree
vim -u NONE -c "helptags ~/.vim/pack/vendor/start/nerdtree/doc" -c q
```
</details>
Otherwise, these are some of the several 3rd-party plugin managers you can choose from. Be sure you read the instructions for your chosen plugin, as there typically are additional steps you need to take.
## Getting Started
After installing NERDTree, the best way to learn it is to turn on the Quick Help. Open NERDTree with the `:NERDTree` command, and press `?` to turn on the Quick Help, which will show you all the mappings and commands available in the NERDTree. Of course, your most complete source of information is the documentation: `:help NERDTree`.
#### [pathogen.vim](https://github.com/tpope/vim-pathogen)
## NERDTree Plugins
NERDTree can be extended with custom mappings and functions using its built-in API. The details of this API and are described in the included documentation. Several plugins have been written, and are available on Github for installation like any other plugin. The plugins in this list are maintained (or not) by their respective owners, and certain combinations may be incompatible.
In the terminal,
```bash
git clone https://github.com/preservim/nerdtree.git ~/.vim/bundle/nerdtree
```
In your vimrc,
* [Xuyuanp/nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin): Shows Git status flags for files and folders in NERDTree.
* [ryanoasis/vim-devicons](https://github.com/ryanoasis/vim-devicons): Adds filetype-specific icons to NERDTree files and folders,
* [tiagofumo/vim-nerdtree-syntax-highlight](https://github.com/tiagofumo/vim-nerdtree-syntax-highlight): Adds syntax highlighting to NERDTree based on filetype.
* [scrooloose/nerdtree-project-plugin](https://github.com/scrooloose/nerdtree-project-plugin): Saves and restores the state of the NERDTree between sessions.
* [PhilRunninger/nerdtree-buffer-ops](https://github.com/PhilRunninger/nerdtree-buffer-ops): 1) Highlights open files in a different color. 2) Closes a buffer directly from NERDTree.
* [PhilRunninger/nerdtree-visual-selection](https://github.com/PhilRunninger/nerdtree-visual-selection): Enables NERDTree to open, delete, move, or copy multiple Visually-selected files at once.
If any others should be listed, mention them in an issue or pull request.
## Frequently Asked Questions
In the answers to these questions, you will see code blocks that you can put in your `vimrc` file.
### How can I map a specific key or shortcut to open NERDTree?
NERDTree doesn't create any shortcuts outside of the NERDTree window, so as not to overwrite any of your other shortcuts. Use the `nnoremap` command in your `vimrc`. You, of course, have many keys and NERDTree commands to choose from. Here are but a few examples.
```vim
call pathogen#infect()
syntax on
filetype plugin indent on
nnoremap <leader>n :NERDTreeFocus<CR>
nnoremap <C-n> :NERDTree<CR>
nnoremap <C-t> :NERDTreeToggle<CR>
nnoremap <C-f> :NERDTreeFind<CR>
```
Then reload vim, run `:helptags ~/.vim/bundle/nerdtree/doc/` or `:Helptags`.
### How do I open NERDTree automatically when Vim starts?
Each code block below is slightly different, as described in the `" Comment lines`.
#### [Vundle.vim](https://github.com/VundleVim/Vundle.vim)
```vim
call vundle#begin()
Plugin 'preservim/nerdtree'
call vundle#end()
" Start NERDTree and leave the cursor in it.
autocmd VimEnter * NERDTree
```
#### [vim-plug](https://github.com/junegunn/vim-plug)
```vim
call plug#begin()
Plug 'preservim/nerdtree'
call plug#end()
```
#### [dein.vim](https://github.com/Shougo/dein.vim)
```vim
call dein#begin()
call dein#add('preservim/nerdtree')
call dein#end()
```
#### [apt-vim](https://github.com/egalpin/apt-vim)
```bash
apt-vim install -y https://github.com/preservim/nerdtree.git
```
F.A.Q. (here, and in the [Wiki](https://github.com/preservim/nerdtree/wiki))
------
#### Is there any support for `git` flags?
Yes, install [nerdtree-git-plugin](https://github.com/Xuyuanp/nerdtree-git-plugin).
---
#### Can I have the nerdtree on every tab automatically?
Nope. If this is something you want then chances are you aren't using tabs and
buffers as they were intended to be used. Read this
http://stackoverflow.com/questions/102384/using-vims-tabs-like-buffers
If you are interested in this behaviour then consider [vim-nerdtree-tabs](https://github.com/jistr/vim-nerdtree-tabs)
---
#### How can I open a NERDTree automatically when vim starts up?
Stick this in your vimrc: `autocmd vimenter * NERDTree`
---
#### How can I open a NERDTree automatically when vim starts up if no files were specified?
Stick this in your vimrc:
```vim
" Start NERDTree and put the cursor back in the other window.
autocmd VimEnter * NERDTree | wincmd p
```
---
```vim
" Start NERDTree when Vim is started without file arguments.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 0 && !exists("s:std_in") | NERDTree | endif
autocmd VimEnter * if argc() == 0 && !exists('s:std_in') | NERDTree | endif
```
Note: Now start vim with plain `vim`, not `vim .`
---
#### What if I'm also opening a saved session, for example `vim -S session_file.vim`? I don't want NERDTree to open in that scenario.
```vim
" Start NERDTree. If a file is specified, move the cursor to its window.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 0 && !exists("s:std_in") && v:this_session == "" | NERDTree | endif
autocmd VimEnter * NERDTree | if argc() > 0 || exists("s:std_in") | wincmd p | endif
```
---
#### How can I open NERDTree automatically when vim starts up on opening a directory?
```vim
" Start NERDTree, unless a file or session is specified, eg. vim -S session_file.vim.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists("s:std_in") | exe 'NERDTree' argv()[0] | wincmd p | ene | exe 'cd '.argv()[0] | endif
autocmd VimEnter * if argc() == 0 && !exists('s:std_in') && v:this_session == '' | NERDTree | endif
```
This window is tab-specific, meaning it's used by all windows in the tab. This trick also prevents NERDTree from hiding when first selecting a file.
Note: Executing `vim ~/some-directory` will open NERDTree and a new edit window. `exe 'cd '.argv()[0]` sets the `pwd` of the new edit window to `~/some-directory`
---
#### How can I map a specific key or shortcut to open NERDTree?
Stick this in your vimrc to open NERDTree with `Ctrl+n` (you can set whatever key you want):
```vim
map <C-n> :NERDTreeToggle<CR>
" Start NERDTree when Vim starts with a directory argument.
autocmd StdinReadPre * let s:std_in=1
autocmd VimEnter * if argc() == 1 && isdirectory(argv()[0]) && !exists('s:std_in') |
\ execute 'NERDTree' argv()[0] | wincmd p | enew | execute 'cd '.argv()[0] | endif
```
---
#### How can I close vim if the only window left open is a NERDTree?
### How can I close Vim automatically when NERDTree is the last window?
Stick this in your vimrc:
```vim
autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTree") && b:NERDTree.isTabTree()) | q | endif
" Exit Vim if NERDTree is the only window left.
autocmd BufEnter * if tabpagenr('$') == 1 && winnr('$') == 1 && exists('b:NERDTree') && b:NERDTree.isTabTree() |
\ quit | endif
```
---
#### Can I have different highlighting for different file extensions?
### How can I prevent other buffers replacing NERDTree in its window?
See here: https://github.com/preservim/nerdtree/issues/433#issuecomment-92590696
```vim
" If another buffer tries to replace NERDTree, put it in the other window, and bring back NERDTree.
autocmd BufEnter * if bufname('#') =~ 'NERD_tree_\d\+' && bufname('%') !~ 'NERD_tree_\d\+' && winnr('$') > 1 |
\ let buf=bufnr() | buffer# | execute "normal! \<C-W>w" | execute 'buffer'.buf | endif
```
---
#### How can I change default arrows?
### Can I have the same NERDTree on every tab automatically?
```vim
" Open the existing NERDTree on each new tab.
autocmd BufWinEnter * silent NERDTreeMirror
```
or change your NERDTree-launching shortcut key like so:
```vim
" Mirror the NERDTree before showing it. This makes it the same on all tabs.
nnoremap <C-n> :NERDTreeMirror<CR>:NERDTreeFocus<CR>
```
### How can I change the default arrows?
Use these variables in your vimrc. Note that below are default arrow symbols
```vim
let g:NERDTreeDirArrowExpandable = '▸'
let g:NERDTreeDirArrowCollapsible = '▾'
```
You can remove the arrows altogether by setting these variables to empty strings, as shown below. This will remove not only the arrows, but a single space following them, shifting the whole tree two character positions to the left.
```vim
let g:NERDTreeDirArrowExpandable = ''
let g:NERDTreeDirArrowCollapsible = ''
```
The preceding values are the non-Windows default arrow symbols. Setting these variables to empty strings will remove the arrows completely and shift the entire tree two character positions to the left. See `:h NERDTreeDirArrowExpandable` for more details.

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@ -30,6 +30,16 @@ endfunction
" SECTION: General Functions {{{1
"============================================================
" FUNCTION: nerdtree#closeTreeOnOpen() {{{2
function! nerdtree#closeTreeOnOpen() abort
return g:NERDTreeQuitOnOpen == 1 || g:NERDTreeQuitOnOpen == 3
endfunction
" FUNCTION: nerdtree#closeBookmarksOnOpen() {{{2
function! nerdtree#closeBookmarksOnOpen() abort
return g:NERDTreeQuitOnOpen == 2 || g:NERDTreeQuitOnOpen == 3
endfunction
" FUNCTION: nerdtree#slash() {{{2
" Return the path separator used by the underlying file system. Special
" consideration is taken for the use of the 'shellslash' option on Windows
@ -46,28 +56,6 @@ function! nerdtree#slash() abort
return '/'
endfunction
"FUNCTION: nerdtree#and(x,y) {{{2
" Implements and() function for Vim <= 7.4
function! nerdtree#and(x,y) abort
if exists('*and')
return and(a:x, a:y)
else
let l:x = a:x
let l:y = a:y
let l:n = 0
let l:result = 0
while l:x > 0 && l:y > 0
if (l:x % 2) && (l:y % 2)
let l:result += float2nr(pow(2, l:n))
endif
let l:x = float2nr(l:x / 2)
let l:y = float2nr(l:y / 2)
let l:n += 1
endwhile
return l:result
endif
endfunction
"FUNCTION: nerdtree#checkForBrowse(dir) {{{2
"inits a window tree in the current buffer if appropriate
function! nerdtree#checkForBrowse(dir) abort

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@ -108,10 +108,17 @@ function! s:customOpenBookmark(node) abort
endfunction
"FUNCTION: s:initCustomOpenArgs() {{{1
" Make sure NERDTreeCustomOpenArgs has needed keys
function! s:initCustomOpenArgs() abort
let g:NERDTreeCustomOpenArgs = get(g:, 'NERDTreeCustomOpenArgs', {})
return extend(g:NERDTreeCustomOpenArgs, {'file':{'reuse': 'all', 'where': 'p'}, 'dir':{}}, 'keep')
let l:defaultOpenArgs = {'file': {'reuse': 'all', 'where': 'p', 'keepopen':!nerdtree#closeTreeOnOpen()}, 'dir': {}}
try
let g:NERDTreeCustomOpenArgs = get(g:, 'NERDTreeCustomOpenArgs', {})
call extend(g:NERDTreeCustomOpenArgs, l:defaultOpenArgs, 'keep')
catch /^Vim(\a\+):E712:/
call nerdtree#echoWarning('g:NERDTreeCustomOpenArgs is not set properly. Using default value.')
let g:NERDTreeCustomOpenArgs = l:defaultOpenArgs
finally
return g:NERDTreeCustomOpenArgs
endtry
endfunction
"FUNCTION: s:activateAll() {{{1
@ -137,13 +144,13 @@ endfunction
"FUNCTION: s:activateFileNode() {{{1
"handle the user activating a tree node
function! s:activateFileNode(node) abort
call a:node.activate({'reuse': 'all', 'where': 'p'})
call a:node.activate({'reuse': 'all', 'where': 'p', 'keepopen': !nerdtree#closeTreeOnOpen()})
endfunction
"FUNCTION: s:activateBookmark(bookmark) {{{1
"handle the user activating a bookmark
function! s:activateBookmark(bm) abort
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'p'} : {})
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'p', 'keepopen': !nerdtree#closeTreeOnOpen()} : {})
endfunction
" FUNCTION: nerdtree#ui_glue#bookmarkNode(name) {{{1
@ -366,7 +373,7 @@ function! s:handleLeftClick() abort
if currentNode.path.isDirectory
call currentNode.activate()
else
call currentNode.activate({'reuse': 'all', 'where': 'p'})
call currentNode.activate({'reuse': 'all', 'where': 'p', 'keepopen':!nerdtree#closeTreeOnOpen()})
endif
return
endif
@ -500,31 +507,32 @@ function! nerdtree#ui_glue#openBookmark(name) abort
endtry
if l:bookmark.path.isDirectory
call l:bookmark.open(b:NERDTree)
else
call l:bookmark.open(b:NERDTree, {'where': 'p'})
return
endif
call l:bookmark.open(b:NERDTree, s:initCustomOpenArgs().file)
endfunction
" FUNCTION: s:openHSplit(target) {{{1
function! s:openHSplit(target) abort
call a:target.activate({'where': 'h'})
call a:target.activate({'where': 'h', 'keepopen': !nerdtree#closeTreeOnOpen()})
endfunction
" FUNCTION: s:openVSplit(target) {{{1
function! s:openVSplit(target) abort
call a:target.activate({'where': 'v'})
call a:target.activate({'where': 'v', 'keepopen': !nerdtree#closeTreeOnOpen()})
endfunction
"FUNCTION: s:openHSplitBookmark(bookmark) {{{1
"handle the user activating a bookmark
function! s:openHSplitBookmark(bm) abort
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'h'} : {})
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'h', 'keepopen': !nerdtree#closeTreeOnOpen()} : {})
endfunction
"FUNCTION: s:openVSplitBookmark(bookmark) {{{1
"handle the user activating a bookmark
function! s:openVSplitBookmark(bm) abort
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'v'} : {})
call a:bm.activate(b:NERDTree, !a:bm.path.isDirectory ? {'where': 'v', 'keepopen': !nerdtree#closeTreeOnOpen()} : {})
endfunction
" FUNCTION: s:previewHSplitBookmark(bookmark) {{{1
@ -544,13 +552,13 @@ endfunction
" FUNCTION: s:openInNewTab(target) {{{1
function! s:openInNewTab(target) abort
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't'})
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'keepopen': !nerdtree#closeTreeOnOpen()})
call l:opener.open(a:target)
endfunction
" FUNCTION: s:openInNewTabSilent(target) {{{1
function! s:openInNewTabSilent(target) abort
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'stay': 1})
let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'keepopen': !nerdtree#closeTreeOnOpen(), 'stay': 1})
call l:opener.open(a:target)
endfunction
@ -564,7 +572,11 @@ endfunction
" FUNCTION: s:previewBookmark(bookmark) {{{1
function! s:previewBookmark(bookmark) abort
call a:bookmark.activate(b:NERDTree, !a:bookmark.path.isDirectory ? {'stay': 1, 'where': 'h', 'keepopen': 1} : {})
if a:bookmark.path.isDirectory
execute 'NERDTreeFind '.a:bookmark.path.str()
else
call a:bookmark.activate(b:NERDTree, {'stay': 1, 'where': 'p', 'keepopen': 1})
endif
endfunction
"FUNCTION: s:previewNodeCurrent(node) {{{1
@ -589,7 +601,7 @@ function! nerdtree#ui_glue#revealBookmark(name) abort
let targetNode = g:NERDTreeBookmark.GetNodeForName(a:name, 0, b:NERDTree)
call targetNode.putCursorHere(0, 1)
catch /^NERDTree.BookmarkNotFoundError/
call nerdtree#echo('Bookmark isnt cached under the current root')
call nerdtree#echo('Bookmark isn''t cached under the current root')
endtry
endfunction

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@ -116,7 +116,7 @@ The following features and functionality are provided by the NERDTree:
:NERDTreeVCS (opens root of repository containing CWD)
<
:NERDTreeFromBookmark <bookmark> *:NERDTreeFromBookmark*
Opens a fresh NERDTree with the root initialized to the dir for
Opens a fresh NERDTree with the root initialized to the directory for
<bookmark>. The only reason to use this command over :NERDTree is for
the completion (which is for bookmarks rather than directories).
@ -126,7 +126,7 @@ The following features and functionality are provided by the NERDTree:
is set to that path. If no NERDTree exists for this tab then this command
acts the same as the |:NERDTree| command.
:NERDTreeToggleVCS [<start-directory> | <bookmark>] *:NERDTreeToggleVCS*
:NERDTreeToggleVCS [<start-directory> | <bookmark>] *:NERDTreeToggleVCS*
Like |:NERDTreeToggle|, but searches up the directory tree to find the top of
the version control system repository, and roots the NERDTree there. It
works with Git, Subversion, Mercurial, Bazaar, and Darcs repositories. A
@ -249,7 +249,7 @@ Key Description help-tag~
o........Open files, directories and bookmarks......................|NERDTree-o|
go.......Open selected file, but leave cursor in the NERDTree......|NERDTree-go|
Open selected bookmark dir in current NERDTree
Find selected bookmark directory in current NERDTree
t........Open selected node/bookmark in a new tab...................|NERDTree-t|
T........Same as 't' but keep the focus on the current tab..........|NERDTree-T|
i........Open selected file in a split window.......................|NERDTree-i|
@ -260,10 +260,10 @@ gs.......Same as s, but leave the cursor on the NERDTree...........|NERDTree-gs|
O........Recursively open the selected directory....................|NERDTree-O|
x........Close the current nodes parent.............................|NERDTree-x|
X........Recursively close all children of the current node.........|NERDTree-X|
e........Edit the current dir.......................................|NERDTree-e|
e........Edit the current directory.................................|NERDTree-e|
double-click....same as |NERDTree-o|.
middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for dirs.
middle-click....same as |NERDTree-i| for files, and |NERDTree-e| for directories.
D........Delete the current bookmark ...............................|NERDTree-D|
@ -274,13 +274,13 @@ J........Jump down inside directories at the current tree depth.....|NERDTree-J|
<C-J>....Jump down to next sibling of the current directory.......|NERDTree-C-J|
<C-K>....Jump up to previous sibling of the current directory.....|NERDTree-C-K|
C........Change the tree root to the selected dir...................|NERDTree-C|
C........Change the tree root to the selected directory.............|NERDTree-C|
u........Move the tree root up one directory........................|NERDTree-u|
U........Same as 'u' except the old root node is left open..........|NERDTree-U|
r........Recursively refresh the current directory..................|NERDTree-r|
R........Recursively refresh the current root.......................|NERDTree-R|
m........Display the NERDTree menu..................................|NERDTree-m|
cd.......Change the CWD to the dir of the selected node............|NERDTree-cd|
cd.......Change the CWD to the directory of the selected node......|NERDTree-cd|
CD.......Change tree root to the CWD...............................|NERDTree-CD|
I........Toggle whether hidden files displayed......................|NERDTree-I|
@ -469,7 +469,7 @@ Jump to the first child of the current nodes parent.
If the cursor is already on the first node then do the following:
* loop back thru the siblings of the current nodes parent until we find an
open dir with children
open directory with children
* go to the first child of that node
------------------------------------------------------------------------------
@ -482,7 +482,7 @@ Jump to the last child of the current nodes parent.
If the cursor is already on the last node then do the following:
* loop forward thru the siblings of the current nodes parent until we find
an open dir with children
an open directory with children
* go to the last child of that node
------------------------------------------------------------------------------
@ -516,7 +516,7 @@ Default key: u
Map setting: *NERDTreeMapUpdir*
Applies to: no restrictions.
Move the tree root up a dir (like doing a "cd ..").
Move the tree root up a directory (like doing a "cd ..").
------------------------------------------------------------------------------
*NERDTree-U*
@ -532,8 +532,8 @@ Default key: r
Map setting: *NERDTreeMapRefresh*
Applies to: files and directories.
If a dir is selected, recursively refresh that dir, i.e. scan the filesystem
for changes and represent them in the tree.
If a directory is selected, recursively refresh that directory, i.e. scan the
filesystem for changes and represent them in the tree.
If a file node is selected then the above is done on it's parent.
@ -634,8 +634,8 @@ file explorers have.
The script comes with two default menu plugins: exec_menuitem.vim and
fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for
creating/deleting/moving/copying files and dirs. exec_menuitem.vim provides a
menu item to execute executable files.
creating/deleting/moving/copying files and directories. exec_menuitem.vim
provides a menu item to execute executable files.
Related tags: |NERDTree-m| |NERDTreeApi|
@ -921,7 +921,7 @@ Default: ['\~$'].
This setting is used to specify which files the NERDTree should ignore. It
must be a list of regular expressions. When the NERDTree is rendered, any
files/dirs that match any of the regex's in NERDTreeIgnore won't be
files/directories that match any of the regex's in NERDTreeIgnore won't be
displayed.
For example if you put the following line in your vimrc: >
@ -929,13 +929,18 @@ For example if you put the following line in your vimrc: >
<
then all files ending in .vim or ~ will be ignored.
There are 2 magic flags that can be appended to the end of each regular
expression to specify that the regex should match only files or only dirs.
These flags are "[[dir]]" and "[[file]]". Example: >
let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]']
There are 3 magic flags that can be appended to the end of each regular
expression to specify that the regex should match only filenames, only lowest
level directories, or a full path. These flags are "[[dir]]", "[[file]]", and
"[[path]]". Example: >
let NERDTreeIgnore=['\.d$[[dir]]', '\.o$[[file]]', 'tmp/cache$[[path]]']
<
This will cause all dirs ending in ".d" to be ignored and all files ending in
".o" to be ignored.
This will cause all directories ending in ".d" to be ignored, all files ending
in ".o" to be ignored, and the "cache" subdirectory of any "tmp" directory to
be ignored. All other "cache" directories will be displayed.
When using the "[[path]]" tag on Windows, make sure you use escaped
backslashes for the separators in the regex, eg. 'Temp\\cache$[[path]]'
Note: to tell the NERDTree not to ignore any files you must use the following
line: >
@ -1099,8 +1104,8 @@ Examples: >
<
1. Directories will appear last, everything else will appear above.
2. Everything will simply appear in alphabetical order.
3. Dirs will appear first, then ruby and php. Swap files, bak files and vim
backup files will appear last with everything else preceding them.
3. Directories will appear first, then ruby and php. Swap files, bak files
and vim backup files will appear last with everything else preceding them.
4. Everything is sorted by size, largest to smallest, with directories
considered to have size 0 bytes.
5. Directories will appear first alphabetically, followed by files, sorted by
@ -1174,8 +1179,9 @@ Use one of the following lines for this setting: >
Values: 0 or 1
Default: 1.
When displaying dir nodes, this setting tells NERDTree to collapse dirs that
have only one child. Use one of the following lines for this setting: >
When displaying directory nodes, this setting tells NERDTree to collapse
directories that have only one child. Use one of the following lines for this
setting: >
let NERDTreeCascadeSingleChildDir=0
let NERDTreeCascadeSingleChildDir=1
<
@ -1184,11 +1190,12 @@ have only one child. Use one of the following lines for this setting: >
Values: 0 or 1
Default: 1.
When opening dir nodes, this setting tells NERDTree to recursively open dirs
that have only one child which is also a dir. NERDTree will stop when it finds
a dir that contains anything but another single dir. This setting also causes
the |NERDTree-x| mapping to close dirs in the same manner. This setting may be
useful for Java projects. Use one of the following lines for this setting: >
When opening directory nodes, this setting tells NERDTree to recursively open
directories that have only one child which is also a directory. NERDTree will
stop when it finds a directory that contains anything but another single
directory. This setting also causes the |NERDTree-x| mapping to close
directories in the same manner. This setting may be useful for Java projects.
Use one of the following lines for this setting: >
let NERDTreeCascadeOpenSingleChildDir=0
let NERDTreeCascadeOpenSingleChildDir=1
<
@ -1362,8 +1369,8 @@ NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()*
<
This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim.
It adds a (redundant) mapping on 'foo' which changes vim's CWD to that of
the current dir node. Note this mapping will only fire when the cursor is
on a directory node.
the current directory node. Note this mapping will only fire when the
cursor is on a directory node.
------------------------------------------------------------------------------
4.2. Menu API *NERDTreeMenuAPI*

View File

@ -256,7 +256,7 @@ endfunction
function! s:Bookmark.open(nerdtree, ...)
let opts = a:0 ? a:1 : {}
if nerdtree#and(g:NERDTreeQuitOnOpen,2)
if nerdtree#closeBookmarksOnOpen()
call a:nerdtree.ui.toggleShowBookmarks()
endif

View File

@ -51,7 +51,7 @@ function! s:KeyMap.bind()
else
let keymapInvokeString = self.key
endif
let keymapInvokeString = escape(keymapInvokeString, '\')
let keymapInvokeString = escape(keymapInvokeString, '\"')
let premap = self.key ==# '<LeftRelease>' ? ' <LeftRelease>' : ' '
@ -66,11 +66,11 @@ endfunction
"FUNCTION: KeyMap.invoke() {{{1
"Call the KeyMaps callback function
function! s:KeyMap.invoke(...)
let Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
let l:Callback = type(self.callback) ==# type(function('tr')) ? self.callback : function(self.callback)
if a:0
call Callback(a:1)
call l:Callback(a:1)
else
call Callback()
call l:Callback()
endif
endfunction

View File

@ -65,14 +65,6 @@ function! s:NERDTree.Close()
endif
endfunction
"FUNCTION: s:NERDTree.CloseIfQuitOnOpen() {{{1
"Closes the NERD tree window if the close on open option is set
function! s:NERDTree.CloseIfQuitOnOpen()
if nerdtree#and(g:NERDTreeQuitOnOpen,1) && s:NERDTree.IsOpen()
call s:NERDTree.Close()
endif
endfunction
"FUNCTION: s:NERDTree.CursorToBookmarkTable(){{{1
"Places the cursor at the top of the bookmarks table
function! s:NERDTree.CursorToBookmarkTable()

View File

@ -15,8 +15,8 @@ function! s:Notifier.NotifyListeners(event, path, nerdtree, params)
let event = g:NERDTreeEvent.New(a:nerdtree, a:path, a:event, a:params)
for Listener in s:Notifier.GetListenersForEvent(a:event)
let Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener)
call Callback(event)
let l:Callback = type(Listener) == type(function('tr')) ? Listener : function(Listener)
call l:Callback(event)
endfor
endfunction

View File

@ -33,8 +33,7 @@ function! s:Opener._bufInWindows(bnum)
endfunction
" FUNCTION: Opener._checkToCloseTree(newtab) {{{1
" Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
" if the tree should be closed now.
" Check the class options to see if the tree should be closed now.
"
" Args:
" a:newtab - boolean. If set, only close the tree now if we are opening the
@ -46,7 +45,7 @@ function! s:Opener._checkToCloseTree(newtab)
endif
if (a:newtab && self._where ==# 't') || !a:newtab
call g:NERDTree.CloseIfQuitOnOpen()
call g:NERDTree.Close()
endif
endfunction
@ -218,7 +217,7 @@ endfunction
" FUNCTION: Opener._openFile() {{{1
function! s:Opener._openFile()
if !self._stay && !nerdtree#and(g:NERDTreeQuitOnOpen,1) && exists('b:NERDTreeZoomed') && b:NERDTreeZoomed
if !self._stay && self._keepopen && get(b:, 'NERDTreeZoomed', 0)
call b:NERDTree.ui.toggleZoom()
endif

View File

@ -394,7 +394,7 @@ function! s:Path.getSortKey()
let self._sortKey = [self.getSortOrderIndex()] + metadata
endif
let path = self.getLastPathComponent(1)
let path = self.getLastPathComponent(0)
if !g:NERDTreeSortHiddenFirst
let path = substitute(path, '^[._]', '', '')
endif
@ -459,10 +459,10 @@ function! s:Path.ignore(nerdtree)
endif
endfor
for Callback in g:NERDTree.PathFilters()
let Callback = type(Callback) ==# type(function('tr')) ? Callback : function(Callback)
if Callback({'path': self, 'nerdtree': a:nerdtree})
return 1
for l:Callback in g:NERDTree.PathFilters()
let l:Callback = type(l:Callback) ==# type(function('tr')) ? l:Callback : function(l:Callback)
if l:Callback({'path': self, 'nerdtree': a:nerdtree})
return 1
endif
endfor
endif
@ -483,7 +483,10 @@ endfunction
" returns true if this path matches the given ignore pattern
function! s:Path._ignorePatternMatches(pattern)
let pat = a:pattern
if strpart(pat,len(pat)-7) ==# '[[dir]]'
if strpart(pat,len(pat)-8) ==# '[[path]]'
let pat = strpart(pat,0, len(pat)-8)
return self.str() =~# pat
elseif strpart(pat,len(pat)-7) ==# '[[dir]]'
if !self.isDirectory
return 0
endif

View File

@ -49,6 +49,10 @@ else
call NERDTreeAddMenuItem({'text': '(l)ist the current node', 'shortcut': 'l', 'callback': 'NERDTreeListNodeWin32'})
endif
if exists('*system')
call NERDTreeAddMenuItem({'text': 'Run (s)ystem command in this directory', 'shortcut':'s', 'callback': 'NERDTreeSystemCommand'})
endif
"FUNCTION: s:inputPrompt(action){{{1
"returns the string that should be prompted to the user for the given action
"
@ -460,4 +464,21 @@ function! NERDTreeExecuteFileWindows()
call system('cmd.exe /c start "" ' . shellescape(l:node.path.str()))
endfunction
" FUNCTION: NERDTreeSystemCommand() {{{1
function! NERDTreeSystemCommand()
let l:node = g:NERDTreeFileNode.GetSelected()
if empty(l:node)
return
endif
let l:cwd = getcwd()
let l:directory = l:node.path.isDirectory ? l:node.path.str() : l:node.parent.path.str()
execute 'cd '.l:directory
let l:nl = nr2char(10)
echo l:nl . system(input(l:directory . (nerdtree#runningWindows() ? '> ' : ' $ ')))
execute 'cd '.l:cwd
endfunction
" vim: set sw=4 sts=4 et fdm=marker: