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mirror of https://github.com/amix/vimrc synced 2025-06-17 19:35:00 +08:00

Updated plugins

This commit is contained in:
Amir Salihefendic
2018-11-01 11:03:42 +01:00
parent 44dca49794
commit d2d303593e
105 changed files with 2141 additions and 510 deletions

View File

@ -83,31 +83,32 @@ function! s:promptToDelBuffer(bufnum, msg)
endif
endfunction
"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
"prints out the given msg and, if the user responds by pushing 'y' then the
"buffer with the given bufnum is replaced with a new one
"FUNCTION: s:renameBuffer(bufNum, newNodeName, isDirectory){{{1
"The buffer with the given bufNum is replaced with a new one
"
"Args:
"bufnum: the buffer that may be deleted
"msg: a message that will be echoed to the user asking them if they wish to
" del the buffer
function! s:promptToRenameBuffer(bufnum, msg, newFileName)
echo a:msg
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
let quotedFileName = fnameescape(a:newFileName)
" 1. ensure that a new buffer is loaded
exec "badd " . quotedFileName
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
let editStr = g:NERDTreePath.New(a:newFileName).str({'format': 'Edit'})
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . editStr . "' | endif"
exec "tabnext " . s:originalTabNumber
exec s:originalWindowNumber . "wincmd w"
" 3. We don't need a previous buffer anymore
exec "bwipeout! " . a:bufnum
"bufNum: the buffer that may be deleted
"newNodeName: the name given to the renamed node
"isDirectory: determines how to do the create the new filenames
function! s:renameBuffer(bufNum, newNodeName, isDirectory)
if a:isDirectory
let quotedFileName = fnameescape(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t'))
let editStr = g:NERDTreePath.New(a:newNodeName . '/' . fnamemodify(bufname(a:bufNum),':t')).str({'format': 'Edit'})
else
let quotedFileName = fnameescape(a:newNodeName)
let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif
" 1. ensure that a new buffer is loaded
exec "badd " . quotedFileName
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
exec "tabdo windo if winbufnr(0) == " . a:bufNum . " | exec ':e! " . editStr . "' | endif"
exec "tabnext " . s:originalTabNumber
exec s:originalWindowNumber . "wincmd w"
" 3. We don't need a previous buffer anymore
exec "bwipeout! " . a:bufNum
endfunction
"FUNCTION: NERDTreeAddNode(){{{1
function! NERDTreeAddNode()
@ -128,6 +129,9 @@ function! NERDTreeAddNode()
let parentNode = b:NERDTree.root.findNode(newPath.getParent())
let newTreeNode = g:NERDTreeFileNode.New(newPath, b:NERDTree)
" Emptying g:NERDTreeOldSortOrder forces the sort to
" recalculate the cached sortKey so nodes sort correctly.
let g:NERDTreeOldSortOrder = []
if empty(parentNode)
call b:NERDTree.root.refresh()
call b:NERDTree.render()
@ -155,17 +159,33 @@ function! NERDTreeMoveNode()
endif
try
let bufnum = bufnr("^".curNode.path.str()."$")
if curNode.path.isDirectory
let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") =~# curNode.path.str() . "/.*"')
else
let l:openBuffers = filter(range(1,bufnr("$")),'bufexists(v:val) && fnamemodify(bufname(v:val),":p") ==# curNode.path.str()')
endif
call curNode.rename(newNodePath)
" Emptying g:NERDTreeOldSortOrder forces the sort to
" recalculate the cached sortKey so nodes sort correctly.
let g:NERDTreeOldSortOrder = []
call b:NERDTree.root.refresh()
call NERDTreeRender()
"if the node is open in a buffer, ask the user if they want to
"close that buffer
if bufnum != -1
let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with the new file? (yN)"
call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
" If the file node is open, or files under the directory node are
" open, ask the user if they want to replace the file(s) with the
" renamed files.
if !empty(l:openBuffers)
if curNode.path.isDirectory
echo "\nDirectory renamed.\n\nFiles with the old directory name are open in buffers " . join(l:openBuffers, ', ') . ". Replace these buffers with the new files? (yN)"
else
echo "\nFile renamed.\n\nThe old file is open in buffer " . l:openBuffers[0] . ". Replace this buffer with the new file? (yN)"
endif
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
for bufNum in l:openBuffers
call s:renameBuffer(bufNum, newNodePath, curNode.path.isDirectory)
endfor
endif
endif
call curNode.putCursorHere(1, 0)
@ -226,9 +246,9 @@ function! NERDTreeListNode()
let treenode = g:NERDTreeFileNode.GetSelected()
if !empty(treenode)
let s:uname = system("uname")
let stat_cmd = 'stat -c "%s" '
if s:uname =~? "Darwin"
let stat_cmd = 'stat -c "%s" '
if s:uname =~? "Darwin"
let stat_cmd = 'stat -f "%z" '
endif
@ -248,33 +268,13 @@ function! NERDTreeListNodeWin32()
let l:node = g:NERDTreeFileNode.GetSelected()
if !empty(l:node)
let l:save_shell = &shell
set shell&
if exists('+shellslash')
let l:save_shellslash = &shellslash
set noshellslash
endif
let l:command = 'DIR /Q '
\ . shellescape(l:node.path.str())
\ . ' | FINDSTR "^[012][0-9]/[0-3][0-9]/[12][0-9][0-9][0-9]"'
let l:metadata = split(system(l:command), "\n")
if v:shell_error == 0
call nerdtree#echo(l:metadata[0])
else
call nerdtree#echoError('shell command failed')
endif
let &shell = l:save_shell
if exists('l:save_shellslash')
let &shellslash = l:save_shellslash
endif
let l:path = l:node.path.str()
call nerdtree#echo(printf("%s:%s MOD:%s BYTES:%d PERMISSIONS:%s",
\ toupper(getftype(l:path)),
\ fnamemodify(l:path, ':t'),
\ strftime("%c", getftime(l:path)),
\ getfsize(l:path),
\ getfperm(l:path)))
return
endif
@ -303,6 +303,9 @@ function! NERDTreeCopyNode()
if confirmed
try
let newNode = currentNode.copy(newNodePath)
" Emptying g:NERDTreeOldSortOrder forces the sort to
" recalculate the cached sortKey so nodes sort correctly.
let g:NERDTreeOldSortOrder = []
if empty(newNode)
call b:NERDTree.root.refresh()
call b:NERDTree.render()