mirror of
https://github.com/amix/vimrc
synced 2025-07-05 15:35:01 +08:00
Use sources_non_forked folder for pathogen path, with sources_non_forked_fallback folder as fallback.
This commit is contained in:
@ -1,531 +0,0 @@
|
||||
# cs.snippets
|
||||
# ===========
|
||||
#
|
||||
# Standard C-Sharp snippets for snipmate.
|
||||
#
|
||||
# Largely ported over from Visual Studio 2010 snippets plus
|
||||
# a few snippets from Resharper plus a few widely known snippets.
|
||||
#
|
||||
# Most snippets on elements (i.e. classes, properties)
|
||||
# follow suffix conventions. The order of suffixes to a snippet
|
||||
# is fixed.
|
||||
#
|
||||
# Snippet Suffix Order
|
||||
# --------------------
|
||||
# 1. Access Modifiers
|
||||
# 2. Class Modifiers
|
||||
#
|
||||
# Access Modifier Suffix Table
|
||||
# ----------------------------
|
||||
# + = public
|
||||
# & = internal
|
||||
# | = protected
|
||||
# - = private
|
||||
#
|
||||
# Example: `cls&` expands to `internal class $1`.
|
||||
# Access modifiers might be doubled to indicate
|
||||
# different modifiers for get/set on properties.
|
||||
# Example: `pb+-` expands to `public bool $1 { get; private set; }`
|
||||
#
|
||||
# Class Modifier Table
|
||||
# --------------------
|
||||
# ^ = static
|
||||
# % = abstract
|
||||
#
|
||||
# Example: `cls|%` expands to `protected abstract class $1`
|
||||
#
|
||||
# On method and property snippets, you can directly set
|
||||
# one of the common types int, string and bool, if desired,
|
||||
# just by appending the type modifier.
|
||||
#
|
||||
# Type Modifier Table
|
||||
# -------------------
|
||||
# i = integer
|
||||
# s = string
|
||||
# b = bool
|
||||
#
|
||||
# Example: `pi+&` expands to `public int $1 { get; internal set; }`
|
||||
#
|
||||
# I'll most propably add more stuff in here like
|
||||
# * List/Array constructio
|
||||
# * Mostly used generics
|
||||
# * Linq
|
||||
# * Funcs, Actions, Predicates
|
||||
# * Lambda
|
||||
# * Events
|
||||
#
|
||||
# Feedback is welcome!
|
||||
#
|
||||
# Main
|
||||
snippet sim
|
||||
${1:public} static int Main(string[] args)
|
||||
{
|
||||
${0}
|
||||
return 0;
|
||||
}
|
||||
snippet simc
|
||||
public class Application
|
||||
{
|
||||
${1:public} static int Main(string[] args)
|
||||
{
|
||||
${0}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
snippet svm
|
||||
${1:public} static void Main(string[] args)
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# if condition
|
||||
snippet if
|
||||
if (${1:true})
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
}
|
||||
snippet el
|
||||
else
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
}
|
||||
snippet ifs
|
||||
if (${1})
|
||||
${0:${VISUAL}}
|
||||
# ternary conditional
|
||||
snippet t
|
||||
${1} ? ${2} : ${0}
|
||||
snippet ?
|
||||
${1} ? ${2} : ${0}
|
||||
# do while loop
|
||||
snippet do
|
||||
do
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
} while (${1:true});
|
||||
# while loop
|
||||
snippet wh
|
||||
while (${1:true})
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
}
|
||||
# for loop
|
||||
snippet for
|
||||
for (int ${1:i} = 0; $1 < ${2:count}; $1${3:++})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet forr
|
||||
for (int ${1:i} = ${2:length}; $1 >= 0; $1--)
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# foreach
|
||||
snippet fore
|
||||
foreach (${1:var} ${2:entry} in ${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet foreach
|
||||
foreach (${1:var} ${2:entry} in ${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet each
|
||||
foreach (${1:var} ${2:entry} in ${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# interfaces
|
||||
snippet interface
|
||||
public interface ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet if+
|
||||
public interface ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# class bodies
|
||||
snippet class
|
||||
public class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls
|
||||
${2:public} class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls+
|
||||
public class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls+^
|
||||
public static class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls&
|
||||
internal class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls&^
|
||||
internal static class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls|
|
||||
protected class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet cls|%
|
||||
protected abstract class ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# constructor
|
||||
snippet ctor
|
||||
public ${1:`vim_snippets#Filename()`}()
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# properties - auto properties by default.
|
||||
# default type is int with layout get / set.
|
||||
snippet prop
|
||||
${1:public} ${2:int} ${3} { get; set; }
|
||||
snippet p
|
||||
${1:public} ${2:int} ${3} { get; set; }
|
||||
snippet p+
|
||||
public ${1:int} ${2} { get; set; }
|
||||
snippet p+&
|
||||
public ${1:int} ${2} { get; internal set; }
|
||||
snippet p+|
|
||||
public ${1:int} ${2} { get; protected set; }
|
||||
snippet p+-
|
||||
public ${1:int} ${2} { get; private set; }
|
||||
snippet p&
|
||||
internal ${1:int} ${2} { get; set; }
|
||||
snippet p&|
|
||||
internal ${1:int} ${2} { get; protected set; }
|
||||
snippet p&-
|
||||
internal ${1:int} ${2} { get; private set; }
|
||||
snippet p|
|
||||
protected ${1:int} ${2} { get; set; }
|
||||
snippet p|-
|
||||
protected ${1:int} ${2} { get; private set; }
|
||||
snippet p-
|
||||
private ${1:int} ${2} { get; set; }
|
||||
# property - bool
|
||||
snippet pi
|
||||
${1:public} int ${2} { get; set; }
|
||||
snippet pi+
|
||||
public int ${1} { get; set; }
|
||||
snippet pi+&
|
||||
public int ${1} { get; internal set; }
|
||||
snippet pi+|
|
||||
public int ${1} { get; protected set; }
|
||||
snippet pi+-
|
||||
public int ${1} { get; private set; }
|
||||
snippet pi&
|
||||
internal int ${1} { get; set; }
|
||||
snippet pi&|
|
||||
internal int ${1} { get; protected set; }
|
||||
snippet pi&-
|
||||
internal int ${1} { get; private set; }
|
||||
snippet pi|
|
||||
protected int ${1} { get; set; }
|
||||
snippet pi|-
|
||||
protected int ${1} { get; private set; }
|
||||
snippet pi-
|
||||
private int ${1} { get; set; }
|
||||
# property - bool
|
||||
snippet pb
|
||||
${1:public} bool ${2} { get; set; }
|
||||
snippet pb+
|
||||
public bool ${1} { get; set; }
|
||||
snippet pb+&
|
||||
public bool ${1} { get; internal set; }
|
||||
snippet pb+|
|
||||
public bool ${1} { get; protected set; }
|
||||
snippet pb+-
|
||||
public bool ${1} { get; private set; }
|
||||
snippet pb&
|
||||
internal bool ${1} { get; set; }
|
||||
snippet pb&|
|
||||
internal bool ${1} { get; protected set; }
|
||||
snippet pb&-
|
||||
internal bool ${1} { get; private set; }
|
||||
snippet pb|
|
||||
protected bool ${1} { get; set; }
|
||||
snippet pb|-
|
||||
protected bool ${1} { get; private set; }
|
||||
snippet pb-
|
||||
private bool ${1} { get; set; }
|
||||
# property - string
|
||||
snippet ps
|
||||
${1:public} string ${2} { get; set; }
|
||||
snippet ps+
|
||||
public string ${1} { get; set; }
|
||||
snippet ps+&
|
||||
public string ${1} { get; internal set; }
|
||||
snippet ps+|
|
||||
public string ${1} { get; protected set; }
|
||||
snippet ps+-
|
||||
public string ${1} { get; private set; }
|
||||
snippet ps&
|
||||
internal string ${1} { get; set; }
|
||||
snippet ps&|
|
||||
internal string ${1} { get; protected set; }
|
||||
snippet ps&-
|
||||
internal string ${1} { get; private set; }
|
||||
snippet ps|
|
||||
protected string ${1} { get; set; }
|
||||
snippet ps|-
|
||||
protected string ${1} { get; private set; }
|
||||
snippet ps-
|
||||
private string ${1} { get; set; }
|
||||
# members - void
|
||||
snippet m
|
||||
${1:public} ${2:void} ${3}(${4})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet m+
|
||||
public ${1:void} ${2}(${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet m&
|
||||
internal ${1:void} ${2}(${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet m|
|
||||
protected ${1:void} ${2}(${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
snippet m-
|
||||
private ${1:void} ${2}(${3})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# members - int
|
||||
snippet mi
|
||||
${1:public} int ${2}(${3})
|
||||
{
|
||||
${0:return 0;}
|
||||
}
|
||||
snippet mi+
|
||||
public int ${1}(${2})
|
||||
{
|
||||
${0:return 0;}
|
||||
}
|
||||
snippet mi&
|
||||
internal int ${1}(${2})
|
||||
{
|
||||
${0:return 0;}
|
||||
}
|
||||
snippet mi|
|
||||
protected int ${1}(${2})
|
||||
{
|
||||
${0:return 0;}
|
||||
}
|
||||
snippet mi-
|
||||
private int ${1}(${2})
|
||||
{
|
||||
${0:return 0;}
|
||||
}
|
||||
# members - bool
|
||||
snippet mb
|
||||
${1:public} bool ${2}(${3})
|
||||
{
|
||||
${0:return false;}
|
||||
}
|
||||
snippet mb+
|
||||
public bool ${1}(${2})
|
||||
{
|
||||
${0:return false;}
|
||||
}
|
||||
snippet mb&
|
||||
internal bool ${1}(${2})
|
||||
{
|
||||
${0:return false;}
|
||||
}
|
||||
snippet mb|
|
||||
protected bool ${1}(${2})
|
||||
{
|
||||
${0:return false;}
|
||||
}
|
||||
snippet mb-
|
||||
private bool ${1}(${2})
|
||||
{
|
||||
${0:return false;}
|
||||
}
|
||||
# members - string
|
||||
snippet ms
|
||||
${1:public} string ${2}(${3})
|
||||
{
|
||||
${0:return "";}
|
||||
}
|
||||
snippet ms+
|
||||
public string ${1}(${2})
|
||||
{
|
||||
${0:return "";}
|
||||
}
|
||||
snippet ms&
|
||||
internal string ${1}(${2})
|
||||
{
|
||||
${0:return "";}
|
||||
}
|
||||
snippet ms|
|
||||
protected string ${1:}(${2:})
|
||||
{
|
||||
${0:return "";}
|
||||
}
|
||||
snippet ms-
|
||||
private string ${1}(${2})
|
||||
{
|
||||
${0:return "";}
|
||||
}
|
||||
# structure
|
||||
snippet struct
|
||||
public struct ${1:`vim_snippets#Filename()`}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# enumeration
|
||||
snippet enum
|
||||
enum ${1}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
|
||||
snippet enum+
|
||||
public enum ${1}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# preprocessor directives
|
||||
snippet #if
|
||||
#if
|
||||
${0}
|
||||
#endif
|
||||
# inline xml documentation
|
||||
snippet ///
|
||||
/// <summary>
|
||||
/// ${0}
|
||||
/// </summary>
|
||||
snippet <p
|
||||
<param name="${1}">${2:$1}</param>
|
||||
snippet <ex
|
||||
<exception cref="${1:System.Exception}">${2}</exception>
|
||||
snippet <r
|
||||
<returns>${1}</returns>
|
||||
snippet <s
|
||||
<see cref="${1}"/>
|
||||
snippet <rem
|
||||
<remarks>${1}</remarks>
|
||||
snippet <c
|
||||
<code>${1}</code>
|
||||
|
||||
snippet cw
|
||||
Console.WriteLine(${1});
|
||||
|
||||
# equals override
|
||||
snippet eq
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj == null || GetType() != obj.GetType())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
${0:throw new NotImplementedException();}
|
||||
return base.Equals(obj);
|
||||
}
|
||||
# exception
|
||||
snippet exc
|
||||
public class ${1:MyException} : ${2:Exception}
|
||||
{
|
||||
public $1() { }
|
||||
public $1(string message) : base(message) { }
|
||||
public $1(string message, Exception inner) : base(message, inner) { }
|
||||
protected $1(
|
||||
System.Runtime.Serialization.SerializationInfo info,
|
||||
System.Runtime.Serialization.StreamingContext context)
|
||||
: base(info, context) { }
|
||||
}
|
||||
# indexer
|
||||
snippet index
|
||||
public ${1:object} this[${2:int} index]
|
||||
{
|
||||
get { ${0} }
|
||||
set { ${0} }
|
||||
}
|
||||
# eventhandler
|
||||
snippet inv
|
||||
EventHandler temp = ${1:MyEvent};
|
||||
if (${2:temp} != null)
|
||||
{
|
||||
$2();
|
||||
}
|
||||
# lock
|
||||
snippet lock
|
||||
lock (${1:this})
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# namespace
|
||||
snippet namespace
|
||||
namespace ${1:MyNamespace}
|
||||
{
|
||||
${0}
|
||||
}
|
||||
# property
|
||||
snippet propr
|
||||
public ${1:int} ${2:MyProperty} { get; set; }
|
||||
snippet propf
|
||||
private ${1:int} ${2:myVar};
|
||||
public $1 ${3:MyProperty}
|
||||
{
|
||||
get { return $2; }
|
||||
set { $2 = value; }
|
||||
}
|
||||
snippet propg
|
||||
public ${1:int} ${2:MyProperty} { get; private set; }
|
||||
# switch
|
||||
snippet switch
|
||||
switch (${1:switch_on})
|
||||
{
|
||||
${0}
|
||||
default:
|
||||
}
|
||||
# try
|
||||
snippet try
|
||||
try
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
}
|
||||
catch (${1:System.Exception})
|
||||
{
|
||||
throw;
|
||||
}
|
||||
snippet tryf
|
||||
try
|
||||
{
|
||||
${0:${VISUAL}}
|
||||
}
|
||||
finally
|
||||
{
|
||||
${1}
|
||||
}
|
||||
# using
|
||||
snippet usi
|
||||
using (${1:resource})
|
||||
{
|
||||
${0}
|
||||
}
|
Reference in New Issue
Block a user