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mirror of https://github.com/amix/vimrc synced 2025-08-01 02:15:01 +08:00

Updated plugins

This commit is contained in:
Amir
2020-01-28 23:07:36 -03:00
parent 46195e4ca4
commit dbcdace7be
32 changed files with 644 additions and 664 deletions

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@ -7,7 +7,12 @@
in an unordered list. The format is:
- **.PATCH**: Pull Request Title (PR Author) [PR Number](Link to PR)
-->
#### 6.5
- **.0**: `NERDTreeToggle <start-directory>` always sets NERDTree root. (PhilRunninger) [#1083](https://github.com/preservim/nerdtree/pull/1083)
#### 6.4
- **.6**: NERDTreeFind shows expected message if file doesn't exist e.g. with vim-startify (andys8). [#1081](https://github.com/preservim/nerdtree/pull/1081)
- **.5**: Ensure events are (or aren't) being ignored correctly. (PhilRunninger) [#1080](https://github.com/preservim/nerdtree/pull/1080)
- **.4**: Prevent overwriting existing files/dirs on node move. (PhilRunninger) [#1079](https://github.com/preservim/nerdtree/pull/1079)
- **.3**: Fix regex that finds keyword for minimal menu. (PhilRunninger) [#1075](https://github.com/preservim/nerdtree/pull/1075)
- **.2**: Lint vimscript, fix errors and warnings, add CI job to review PRs (Caleb Maclennan) [#1071](https://github.com/preservim/nerdtree/pull/1071)
- **.1**: Ensure backward compatibility. v:t_func is not available before Vim 8.0 (Phil Runninger)

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@ -169,8 +169,11 @@ function! nerdtree#exec(cmd, ignoreAll) abort
if a:ignoreAll
set eventignore=all
endif
exec a:cmd
let &eventignore = old_ei
try
exec a:cmd
finally
let &eventignore = old_ei
endtry
endfunction
" FUNCTION: nerdtree#has_opt(options, name) {{{2

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@ -284,15 +284,16 @@ endfunction
" FUNCTION: s:findAndRevealPath(pathStr) {{{1
function! s:findAndRevealPath(pathStr) abort
let l:pathStr = !empty(a:pathStr) ? a:pathStr : expand('%:p')
if !filereadable(l:pathStr)
let l:pathStr = fnamemodify(l:pathStr, ':h')
endif
if empty(l:pathStr)
call nerdtree#echoWarning('no file for the current buffer')
return
endif
if !filereadable(l:pathStr)
let l:pathStr = fnamemodify(l:pathStr, ':h')
endif
try
let l:pathStr = g:NERDTreePath.Resolve(l:pathStr)
let l:pathObj = g:NERDTreePath.New(l:pathStr)

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@ -122,8 +122,9 @@ The following features and functionality are provided by the NERDTree:
:NERDTreeToggle [<start-directory> | <bookmark>] *:NERDTreeToggle*
If a NERDTree already exists for this tab, it is reopened and rendered
again. If no NERDTree exists for this tab then this command acts the
same as the |:NERDTree| command.
again. If <start-directory> or <bookmark> is given, the root of NERDTree
is set to that path. If no NERDTree exists for this tab then this command
acts the same as the |:NERDTree| command.
:NERDTreeToggleVCS [<start-directory> | <bookmark>] *:NERDTreeToggleVCS*
Like |:NERDTreeToggle|, but searches up the directory tree to find the top of

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@ -333,14 +333,17 @@ function! s:Creator._tabpagevar(tabnr, var)
let old_ei = &eventignore
set eventignore=all
exec 'tabnext ' . a:tabnr
let v = -1
if exists('t:' . a:var)
exec 'let v = t:' . a:var
endif
exec 'tabnext ' . currentTab
try
exec 'tabnext ' . a:tabnr
let v = -1
if exists('t:' . a:var)
exec 'let v = t:' . a:var
endif
exec 'tabnext ' . currentTab
let &eventignore = old_ei
finally
let &eventignore = old_ei
endtry
return v
endfunction
@ -352,17 +355,20 @@ function! s:Creator.ToggleTabTree(dir)
endfunction
" FUNCTION: s:Creator.toggleTabTree(dir) {{{1
" Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
" closed it is restored or initialized (if it doesnt exist)
" Toggles the NERD tree. I.e if the NERD tree is open, it is closed. If it is
" closed, it is restored or initialized. If dir is not empty, it will be set
" as the new root.
"
" Args:
" dir: the full path for the root node (is only used if the NERD tree is being
" initialized.
" dir: the full path for the root node (is used if the NERD tree is being
" initialized, or to change the root to a new dir.)
function! s:Creator.toggleTabTree(dir)
if g:NERDTree.ExistsForTab()
if !g:NERDTree.IsOpen()
call self._createTreeWin()
if !&hidden
if !empty(a:dir)
call self.createTabTree(a:dir)
elseif !&hidden
call b:NERDTree.render()
endif
call b:NERDTree.ui.restoreScreenState()

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@ -141,12 +141,12 @@ function! s:renameBuffer(bufNum, newNodeName, isDirectory)
let editStr = g:NERDTreePath.New(a:newNodeName).str({'format': 'Edit'})
endif
" 1. ensure that a new buffer is loaded
call nerdtree#exec('badd ' . quotedFileName, 1)
call nerdtree#exec('badd ' . quotedFileName, 0)
" 2. ensure that all windows which display the just deleted filename
" display a buffer for a new filename.
let s:originalTabNumber = tabpagenr()
let s:originalWindowNumber = winnr()
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 1)
call nerdtree#exec('tabdo windo if winbufnr(0) ==# ' . a:bufNum . " | exec ':e! " . editStr . "' | endif", 0)
call nerdtree#exec('tabnext ' . s:originalTabNumber, 1)
call nerdtree#exec(s:originalWindowNumber . 'wincmd w', 1)
" 3. We don't need a previous buffer anymore
@ -196,6 +196,11 @@ function! NERDTreeMoveNode()
let curNode = g:NERDTreeFileNode.GetSelected()
let prompt = s:inputPrompt('move')
let newNodePath = input(prompt, curNode.path.str(), 'file')
while filereadable(newNodePath)
call nerdtree#echoWarning('This destination already exists. Try again.')
let newNodePath = input(prompt, curNode.path.str(), 'file')
endwhile
if newNodePath ==# ''
call nerdtree#echo('Node Renaming Aborted.')