mirror of
https://github.com/amix/vimrc
synced 2025-06-16 09:35:01 +08:00
Updated plugins, also experimenting with a new font
The font is IBM Plex Mono: https://ibm.github.io/type/
This commit is contained in:
@ -1,4 +1,5 @@
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Next
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- Fix broken "t" and "T" mappings, tabs now open at end (lifecrisis) #759
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- Update doc with already existing mapping variables (asnr) #699
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- Fix the broken g:NERDTreeBookmarksSort setting (lifecrisis) #696
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- Correct NERDTreeIgnore pattern in doc (cntoplolicon) #648
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|
@ -155,6 +155,11 @@ function! nerdtree#runningWindows()
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return has("win16") || has("win32") || has("win64")
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endfunction
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"FUNCTION: nerdtree#runningCygwin(dir) {{{2
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function! nerdtree#runningCygwin()
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return has("win32unix")
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endfunction
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" SECTION: View Functions {{{1
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"============================================================
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@ -68,10 +68,10 @@ function! nerdtree#ui_glue#createDefaultBindings()
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpNextSibling, 'scope': "Node", 'callback': s."jumpToNextSibling" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapJumpPrevSibling, 'scope': "Node", 'callback': s."jumpToPrevSibling" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': "Node", 'callback': s."openInNewTab" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': "Node", 'callback': s."openInNewTabSilent" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': "Bookmark", 'callback': s."openInNewTab" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': "Bookmark", 'callback': s."openInNewTabSilent" })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Node', 'callback': s . 'openInNewTab' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Node', 'callback': s . 'openInNewTabSilent' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTab, 'scope': 'Bookmark', 'callback': s . 'openInNewTab' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenInTabSilent, 'scope': 'Bookmark', 'callback': s . 'openInNewTabSilent' })
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call NERDTreeAddKeyMap({ 'key': g:NERDTreeMapOpenExpl, 'scope': "DirNode", 'callback': s."openExplorer" })
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@ -90,10 +90,15 @@ function! s:activateAll()
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endif
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endfunction
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"FUNCTION: s:activateDirNode() {{{1
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"handle the user activating a tree node
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function! s:activateDirNode(node)
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call a:node.activate()
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" FUNCTION: s:activateDirNode(directoryNode) {{{1
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function! s:activateDirNode(directoryNode)
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if a:directoryNode.isRoot() && a:directoryNode.isOpen
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call nerdtree#echo('cannot close tree root')
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return
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endif
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call a:directoryNode.activate()
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endfunction
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"FUNCTION: s:activateFileNode() {{{1
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@ -184,24 +189,28 @@ function! s:closeChildren(node)
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endfunction
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" FUNCTION: s:closeCurrentDir(node) {{{1
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" closes the parent dir of the current node
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" Close the parent directory of the current node.
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function! s:closeCurrentDir(node)
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let parent = a:node.parent
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while g:NERDTreeCascadeOpenSingleChildDir && !parent.isRoot()
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let childNodes = parent.getVisibleChildren()
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if len(childNodes) == 1 && childNodes[0].path.isDirectory
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let parent = parent.parent
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else
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break
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endif
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endwhile
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if parent ==# {} || parent.isRoot()
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call nerdtree#echo("cannot close tree root")
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else
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call parent.close()
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call b:NERDTree.render()
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call parent.putCursorHere(0, 0)
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if a:node.isRoot()
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call nerdtree#echo('cannot close parent of tree root')
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return
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endif
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let l:parent = a:node.parent
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while l:parent.isCascadable()
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let l:parent = l:parent.parent
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endwhile
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if l:parent.isRoot()
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call nerdtree#echo('cannot close tree root')
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return
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endif
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call l:parent.close()
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call b:NERDTree.render()
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call l:parent.putCursorHere(0, 0)
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endfunction
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" FUNCTION: s:closeTreeWindow() {{{1
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@ -494,12 +503,14 @@ endfunction
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" FUNCTION: s:openInNewTab(target) {{{1
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function! s:openInNewTab(target)
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call a:target.activate({'where': 't'})
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let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't'})
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call l:opener.open(a:target)
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endfunction
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" FUNCTION: s:openInNewTabSilent(target) {{{1
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function! s:openInNewTabSilent(target)
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call a:target.activate({'where': 't', 'stay': 1})
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let l:opener = g:NERDTreeOpener.New(a:target.path, {'where': 't', 'stay': 1})
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call l:opener.open(a:target)
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endfunction
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" FUNCTION: s:openNodeRecursively(node) {{{1
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|
@ -1,11 +1,17 @@
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"CLASS: Creator
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"Creates tab/window/mirror nerdtree windows. Sets up all the window and
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"buffer options and key mappings etc.
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"============================================================
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" ============================================================================
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" CLASS: Creator
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"
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" This class is responsible for creating NERDTree instances. The new NERDTree
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" may be a tab tree, a window tree, or a mirrored tree. In the process of
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" creating a NERDTree, it sets up all of the window and buffer options and key
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" mappings etc.
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" ============================================================================
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let s:Creator = {}
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let g:NERDTreeCreator = s:Creator
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"FUNCTION: s:Creator._bindMappings() {{{1
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" FUNCTION: s:Creator._bindMappings() {{{1
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function! s:Creator._bindMappings()
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"make <cr> do the same as the activate node mapping
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nnoremap <silent> <buffer> <cr> :call nerdtree#ui_glue#invokeKeyMap(g:NERDTreeMapActivateNode)<cr>
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@ -22,7 +28,7 @@ function! s:Creator._bindMappings()
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command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
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endfunction
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"FUNCTION: s:Creator._broadcastInitEvent() {{{1
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" FUNCTION: s:Creator._broadcastInitEvent() {{{1
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function! s:Creator._broadcastInitEvent()
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silent doautocmd User NERDTreeInit
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endfunction
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@ -32,55 +38,48 @@ function! s:Creator.BufNamePrefix()
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return 'NERD_tree_'
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endfunction
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"FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
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" FUNCTION: s:Creator.CreateTabTree(a:name) {{{1
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function! s:Creator.CreateTabTree(name)
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let creator = s:Creator.New()
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call creator.createTabTree(a:name)
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endfunction
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"FUNCTION: s:Creator.createTabTree(a:name) {{{1
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"name: the name of a bookmark or a directory
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" FUNCTION: s:Creator.createTabTree(a:name) {{{1
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" name: the name of a bookmark or a directory
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function! s:Creator.createTabTree(name)
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let path = self._pathForString(a:name)
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let l:path = self._pathForString(a:name)
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"abort if exception was thrown (bookmark/dir doesn't exist)
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if empty(path)
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" Abort if an exception was thrown (i.e., if the bookmark or directory
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" does not exist).
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if empty(l:path)
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return
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endif
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if path == {}
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return
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endif
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"if instructed to, then change the vim CWD to the dir the NERDTree is
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"inited in
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" Obey the user's preferences for changing the working directory.
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if g:NERDTreeChDirMode != 0
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call path.changeToDir()
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call l:path.changeToDir()
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endif
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if g:NERDTree.ExistsForTab()
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if g:NERDTree.IsOpen()
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call g:NERDTree.Close()
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endif
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call g:NERDTree.Close()
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call self._removeTreeBufForTab()
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endif
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call self._createTreeWin()
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call self._createNERDTree(path, "tab")
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call self._createNERDTree(l:path, 'tab')
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call b:NERDTree.render()
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call b:NERDTree.root.putCursorHere(0, 0)
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call self._broadcastInitEvent()
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endfunction
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"FUNCTION: s:Creator.CreateWindowTree(dir) {{{1
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" FUNCTION: s:Creator.CreateWindowTree(dir) {{{1
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function! s:Creator.CreateWindowTree(dir)
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let creator = s:Creator.New()
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call creator.createWindowTree(a:dir)
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endfunction
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"FUNCTION: s:Creator.createWindowTree(dir) {{{1
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" FUNCTION: s:Creator.createWindowTree(dir) {{{1
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function! s:Creator.createWindowTree(dir)
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try
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let path = g:NERDTreePath.New(a:dir)
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@ -110,9 +109,10 @@ endfunction
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" FUNCTION: s:Creator._createNERDTree(path) {{{1
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function! s:Creator._createNERDTree(path, type)
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let b:NERDTree = g:NERDTree.New(a:path, a:type)
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"TODO: This is kept for compatability only since many things use
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"b:NERDTreeRoot instead of the new NERDTree.root
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"Remove this one day
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" TODO: This assignment is kept for compatibility reasons. Many other
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" plugins use "b:NERDTreeRoot" instead of "b:NERDTree.root". Remove this
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" assignment in the future.
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let b:NERDTreeRoot = b:NERDTree.root
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call b:NERDTree.root.open()
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@ -177,9 +177,9 @@ function! s:Creator.createMirror()
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endif
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endfunction
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"FUNCTION: s:Creator._createTreeWin() {{{1
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"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
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"options etc
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" FUNCTION: s:Creator._createTreeWin() {{{1
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" Inits the NERD tree window. ie. opens it, sizes it, sets all the local
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" options etc
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function! s:Creator._createTreeWin()
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"create the nerd tree window
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let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
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@ -198,7 +198,7 @@ function! s:Creator._createTreeWin()
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call self._setCommonBufOptions()
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endfunction
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"FUNCTION: s:Creator._isBufHidden(nr) {{{1
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" FUNCTION: s:Creator._isBufHidden(nr) {{{1
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function! s:Creator._isBufHidden(nr)
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redir => bufs
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silent ls!
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@ -207,7 +207,7 @@ function! s:Creator._isBufHidden(nr)
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return bufs =~ a:nr . '..h'
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endfunction
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"FUNCTION: s:Creator.New() {{{1
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" FUNCTION: s:Creator.New() {{{1
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function! s:Creator.New()
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let newCreator = copy(self)
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return newCreator
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@ -232,8 +232,8 @@ function! s:Creator._nextBufferNumber()
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return s:Creator._NextBufNum
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endfunction
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||||
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||||
"FUNCTION: s:Creator._pathForString(str) {{{1
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||||
"find a bookmark or adirectory for the given string
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||||
" FUNCTION: s:Creator._pathForString(str) {{{1
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||||
" find a bookmark or adirectory for the given string
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||||
function! s:Creator._pathForString(str)
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let path = {}
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||||
if g:NERDTreeBookmark.BookmarkExistsFor(a:str)
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||||
@ -278,7 +278,7 @@ function! s:Creator._removeTreeBufForTab()
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||||
unlet t:NERDTreeBufName
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||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setCommonBufOptions() {{{1
|
||||
" FUNCTION: s:Creator._setCommonBufOptions() {{{1
|
||||
function! s:Creator._setCommonBufOptions()
|
||||
"throwaway buffer options
|
||||
setlocal noswapfile
|
||||
@ -310,7 +310,7 @@ function! s:Creator._setCommonBufOptions()
|
||||
setlocal filetype=nerdtree
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setupStatusline() {{{1
|
||||
" FUNCTION: s:Creator._setupStatusline() {{{1
|
||||
function! s:Creator._setupStatusline()
|
||||
if g:NERDTreeStatusline != -1
|
||||
let &l:statusline = g:NERDTreeStatusline
|
||||
@ -335,19 +335,19 @@ function! s:Creator._tabpagevar(tabnr, var)
|
||||
return v
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.ToggleTabTree(dir) {{{1
|
||||
" FUNCTION: s:Creator.ToggleTabTree(dir) {{{1
|
||||
function! s:Creator.ToggleTabTree(dir)
|
||||
let creator = s:Creator.New()
|
||||
call creator.toggleTabTree(a:dir)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.toggleTabTree(dir) {{{1
|
||||
"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
|
||||
"closed it is restored or initialized (if it doesnt exist)
|
||||
" FUNCTION: s:Creator.toggleTabTree(dir) {{{1
|
||||
" Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
|
||||
" closed it is restored or initialized (if it doesnt exist)
|
||||
"
|
||||
"Args:
|
||||
"dir: the full path for the root node (is only used if the NERD tree is being
|
||||
"initialized.
|
||||
" Args:
|
||||
" dir: the full path for the root node (is only used if the NERD tree is being
|
||||
" initialized.
|
||||
function! s:Creator.toggleTabTree(dir)
|
||||
if g:NERDTree.ExistsForTab()
|
||||
if !g:NERDTree.IsOpen()
|
||||
|
@ -21,7 +21,7 @@ function! s:NERDTree.changeRoot(node)
|
||||
|
||||
"change dir to the dir of the new root if instructed to
|
||||
if g:NERDTreeChDirMode ==# 2
|
||||
exec "cd " . self.root.path.str({'format': 'Edit'})
|
||||
call self.root.path.changeToDir()
|
||||
endif
|
||||
|
||||
call self.render()
|
||||
|
@ -126,38 +126,29 @@ function! s:Opener._isWindowUsable(winnumber)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Opener.New(path, opts) {{{1
|
||||
" Instantiate a new NERDTreeOpener object.
|
||||
" Args:
|
||||
"
|
||||
" a:path: The path object that is to be opened.
|
||||
"
|
||||
" a:opts:
|
||||
"
|
||||
" A dictionary containing the following keys (all optional):
|
||||
" 'where': Specifies whether the node should be opened in new split/tab or in
|
||||
" the previous window. Can be either 'v' or 'h' or 't' (for open in
|
||||
" new tab)
|
||||
" 'reuse': if a window is displaying the file then jump the cursor there. Can
|
||||
" 'all', 'currenttab' or empty to not reuse.
|
||||
" 'keepopen': dont close the tree window
|
||||
" 'stay': open the file, but keep the cursor in the tree win
|
||||
" a:path: the path object that is to be opened
|
||||
" a:opts: a dictionary containing the following optional keys...
|
||||
" 'where': specifies whether the node should be opened in new split, in
|
||||
" a new tab or, in the last window; takes values "v", "h", or "t"
|
||||
" 'reuse': if file is already shown in a window, jump there; takes values
|
||||
" "all", "currenttab", or empty
|
||||
" 'keepopen': boolean (0 or 1); if true, the tree window will not be closed
|
||||
" 'stay': boolean (0 or 1); if true, remain in tree window after opening
|
||||
function! s:Opener.New(path, opts)
|
||||
let newObj = copy(self)
|
||||
let l:newOpener = copy(self)
|
||||
|
||||
let newObj._path = a:path
|
||||
let newObj._stay = nerdtree#has_opt(a:opts, 'stay')
|
||||
let l:newOpener._keepopen = nerdtree#has_opt(a:opts, 'keepopen')
|
||||
let l:newOpener._nerdtree = b:NERDTree
|
||||
let l:newOpener._path = a:path
|
||||
let l:newOpener._reuse = has_key(a:opts, 'reuse') ? a:opts['reuse'] : ''
|
||||
let l:newOpener._stay = nerdtree#has_opt(a:opts, 'stay')
|
||||
let l:newOpener._where = has_key(a:opts, 'where') ? a:opts['where'] : ''
|
||||
|
||||
if has_key(a:opts, 'reuse')
|
||||
let newObj._reuse = a:opts['reuse']
|
||||
else
|
||||
let newObj._reuse = ''
|
||||
endif
|
||||
call l:newOpener._saveCursorPos()
|
||||
|
||||
let newObj._keepopen = nerdtree#has_opt(a:opts, 'keepopen')
|
||||
let newObj._where = has_key(a:opts, 'where') ? a:opts['where'] : ''
|
||||
let newObj._nerdtree = b:NERDTree
|
||||
call newObj._saveCursorPos()
|
||||
|
||||
return newObj
|
||||
return l:newOpener
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Opener._newSplit() {{{1
|
||||
@ -242,33 +233,40 @@ endfunction
|
||||
|
||||
" FUNCTION: Opener.open(target) {{{1
|
||||
function! s:Opener.open(target)
|
||||
|
||||
if self._path.isDirectory
|
||||
call self._openDirectory(a:target)
|
||||
else
|
||||
call self._openFile()
|
||||
return
|
||||
endif
|
||||
|
||||
call self._openFile()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Opener._openFile() {{{1
|
||||
function! s:Opener._openFile()
|
||||
|
||||
if self._reuseWindow()
|
||||
return
|
||||
endif
|
||||
|
||||
call self._gotoTargetWin()
|
||||
call self._path.edit()
|
||||
|
||||
if self._stay
|
||||
silent call self._path.edit()
|
||||
call self._restoreCursorPos()
|
||||
return
|
||||
endif
|
||||
|
||||
call self._path.edit()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Opener._openDirectory(node) {{{1
|
||||
function! s:Opener._openDirectory(node)
|
||||
call self._gotoTargetWin()
|
||||
|
||||
if self._nerdtree.isWinTree()
|
||||
call self._gotoTargetWin()
|
||||
call g:NERDTreeCreator.CreateWindowTree(a:node.path.str())
|
||||
else
|
||||
call self._gotoTargetWin()
|
||||
if empty(self._where)
|
||||
call b:NERDTree.changeRoot(a:node)
|
||||
elseif self._where == 't'
|
||||
|
@ -21,12 +21,19 @@ function! s:TreeDirNode.AbsoluteTreeRoot()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: TreeDirNode.activate([options]) {{{1
|
||||
unlet s:TreeDirNode.activate
|
||||
function! s:TreeDirNode.activate(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
call self.toggleOpen(opts)
|
||||
call self.getNerdtree().render()
|
||||
call self.putCursorHere(0, 0)
|
||||
let l:options = (a:0 > 0) ? a:1 : {}
|
||||
|
||||
call self.toggleOpen(l:options)
|
||||
|
||||
" Note that we only re-render the NERDTree for this node if we did NOT
|
||||
" create a new node and render it in a new window or tab. In the latter
|
||||
" case, rendering the NERDTree for this node could overwrite the text of
|
||||
" the new NERDTree!
|
||||
if !has_key(l:options, 'where') || empty(l:options['where'])
|
||||
call self.getNerdtree().render()
|
||||
call self.putCursorHere(0, 0)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: TreeDirNode.addChild(treenode, inOrder) {{{1
|
||||
|
@ -47,6 +47,8 @@ function! s:UI._dumpHelp()
|
||||
let help .= "\" ". (g:NERDTreeMouseMode ==# 1 ? "double" : "single") ."-click,\n"
|
||||
let help .= "\" ". g:NERDTreeMapActivateNode .": open & close node\n"
|
||||
let help .= "\" ". g:NERDTreeMapOpenRecursively .": recursively open node\n"
|
||||
let help .= "\" ". g:NERDTreeMapOpenInTab.": open in new tab\n"
|
||||
let help .= "\" ". g:NERDTreeMapOpenInTabSilent .": open in new tab silently\n"
|
||||
let help .= "\" ". g:NERDTreeMapCloseDir .": close parent of node\n"
|
||||
let help .= "\" ". g:NERDTreeMapCloseChildren .": close all child nodes of\n"
|
||||
let help .= "\" current node recursively\n"
|
||||
|
@ -55,7 +55,22 @@ function! s:promptToDelBuffer(bufnum, msg)
|
||||
" Is not it better to close single tabs with this file only ?
|
||||
let s:originalTabNumber = tabpagenr()
|
||||
let s:originalWindowNumber = winnr()
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
|
||||
" Go to the next buffer in buffer list if at least one extra buffer is listed
|
||||
" Otherwise open a new empty buffer
|
||||
if v:version >= 800
|
||||
let l:listedBufferCount = len(getbufinfo({'buflisted':1}))
|
||||
elseif v:version >= 702
|
||||
let l:listedBufferCount = len(filter(range(1, bufnr('$')), 'buflisted(v:val)'))
|
||||
else
|
||||
" Ignore buffer count in this case to make sure we keep the old
|
||||
" behavior
|
||||
let l:listedBufferCount = 0
|
||||
endif
|
||||
if l:listedBufferCount > 1
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':bnext! ' | endif"
|
||||
else
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
|
||||
endif
|
||||
exec "tabnext " . s:originalTabNumber
|
||||
exec s:originalWindowNumber . "wincmd w"
|
||||
" 3. We don't need a previous buffer anymore
|
||||
@ -202,11 +217,21 @@ endfunction
|
||||
" FUNCTION: NERDTreeListNode() {{{1
|
||||
function! NERDTreeListNode()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
let metadata = split(system('ls -ld ' . shellescape(treenode.path.str())), '\n')
|
||||
if !empty(treenode)
|
||||
if has("osx")
|
||||
let stat_cmd = 'stat -f "%z" '
|
||||
else
|
||||
let stat_cmd = 'stat -c "%s" '
|
||||
endif
|
||||
|
||||
let cmd = 'size=$(' . stat_cmd . shellescape(treenode.path.str()) . ') && ' .
|
||||
\ 'size_with_commas=$(echo $size | sed -e :a -e "s/\(.*[0-9]\)\([0-9]\{3\}\)/\1,\2/;ta") && ' .
|
||||
\ 'ls -ld ' . shellescape(treenode.path.str()) . ' | sed -e "s/ $size / $size_with_commas /"'
|
||||
|
||||
let metadata = split(system(cmd),'\n')
|
||||
call nerdtree#echo(metadata[0])
|
||||
else
|
||||
call nerdtree#echo("No information avaialable")
|
||||
call nerdtree#echo("No information available")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
|
@ -69,7 +69,7 @@ call s:initVariable("g:NERDTreeShowHidden", 0)
|
||||
call s:initVariable("g:NERDTreeShowLineNumbers", 0)
|
||||
call s:initVariable("g:NERDTreeSortDirs", 1)
|
||||
|
||||
if !nerdtree#runningWindows()
|
||||
if !nerdtree#runningWindows() && !nerdtree#runningCygwin()
|
||||
call s:initVariable("g:NERDTreeDirArrowExpandable", "▸")
|
||||
call s:initVariable("g:NERDTreeDirArrowCollapsible", "▾")
|
||||
else
|
||||
|
Reference in New Issue
Block a user